Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 884204896233361660 84 MoonRat the Conjurer (level 4, -3/30 HPs) Began as a Demonspawn Conjurer on Nov 10, 2021. Slain by an ice beast (13 damage) ... on level 3 of the Dungeon. The game lasted 00:14:04 (1952 turns). MoonRat the Conjurer (Demonspawn Conjurer) Turns: 1952, Time: 00:14:05 Health: -3/30 AC: 3 Str: 8 XL: 4 Next: 24% Magic: 3/7 EV: 12 Int: 20 God: Gold: 122 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis . h - +1 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . b - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: antennae 1, powered by death 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons e - a +0 mace g - a +1 dagger of protection h - a +1 flail (weapon) i - a +0 long sword Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) c - a +0 helmet Potions j - a potion of magic {unknown} k - a potion of lignification {unknown} l - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 2.2 Dodging + Level 2.0 Stealth + Level 2.4 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate a little health from kills. Message History The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) Found an escape hatch in the ceiling. Found a club. Found a scroll labelled WOJUUT LUALYID. An ice beast comes into view. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +2 hunting sling of flaming. It bursts into flame! The goblin shoots a stone. The stone hits you but does no damage. Found 17 gold pieces. The goblin shoots a stone. The stone closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (78% to hit) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray misses the goblin. (Press . to maintain the ray.) The searing ray misses the ice beast. The searing ray hits the goblin. You kill the goblin! The ice beast barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is moderately wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! An endoplasm comes into view. The endoplasm quivers. The ice beast hits you. The ice beast freezes you! You die... #$ #.# ... #.# #.# #.# ##... ..# #.## .....###.# #.. #.......# #.# # #.?.#.######.####.## #...).......J#... . #...#.######Y#.##.# #........# #.@....#.## ####.###.# #.#.......# #.. .# #.###..##.+ #.. .# #.##...# #. ## #.##.#.# #. #....#).. #####..#####.# #...#....# .# #.....##.#.. . You could see an ice beast and an endoplasm. Vanquished Creatures 4 gnolls An adder (D:2) A dart slug (D:1) 6 ball pythons 3 bats An endoplasm (D:1) 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins 2 quokkas (D:1) 6 frilled lizards A kobold (D:1) 6 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MoonRat the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:1 | Found a faded altar of an unknown god. 289 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 289 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 976 | D:1 | Learned a level 2 spell: Searing Ray 1039 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 1039 | D:1 | Reached XP level 3. HP: 6/24 MP: 0/6 1265 | D:2 | Reached skill level 5 in Conjurations 1411 | D:2 | Reached XP level 4. HP: 18/30 MP: 0/7 1935 | D:3 | Noticed an ice beast 1952 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, amethyst_killhole D:2: layout_loops_cross D:3: layout_loops_cross, nicolae_elyvilon_peaceful_grove, ebering_ghost_sewer_d, cheibrodos_sewer_entry_sluice, kennysheep_generic_room_15 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.2 Conjurations | 5 | 5.1 Stealth | 2 | 2.0 Fighting | | 0.1 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Mace | 10 | || 10 Dagger | 5 | || 5 Flail | | 6 || 6 Cast: Magic Dart | 46 | || 46 Searing Ray | 8 | 11 || 19 Use: Scroll | | 2 || 2 Armor: Robe | 14 | 3 || 17 Dodge: Dodged | 49 | 7 || 56