Dungeon Crawl Stone Soup version 0.30-a0-347-gf58ed5266c (webtiles) character file. Game seed: 2707170680040904979 30 Moonkey the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Nov 5, 2022. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (881 turns). Moonkey the Conjurer (Deep Elf Conjurer) Turns: 881, Time: 00:02:30 Health: 0/20 AC: 2 Str: 4 XL: 3 Next: 3% Magic: 1/9 EV: 12 Int: 24 God: Gold: 75 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.23/turn j - +4 ring of slaying MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Missiles g - 4 boomerangs (quivered) Armour a - a +0 robe (worn) Jewellery j - a +4 ring of slaying (left hand) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of identify {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of curing {unknown} f - a potion of resistance {unknown} h - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 0.4 Throwing + Level 2.9 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you with a +0 flail. You die... #... #..####.# +.......# #..######. #......... #.######## #)..# #g#.# #@#.# ######.#.# ........#.# .#......<.# ########## You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 4 bats (D:1) A quokka (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moonkey the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 479 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 877 | D:2 | Learned a level 2 spell: Searing Ray 880 | D:2 | Reached XP level 3. HP: 7/20 MP: 4/9 881 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring D:2: layout_basic, basic_altar, chequers_serial_rivers_small_3, minmay_door_square, uniq_sigmund, uniq_jessica Action || total -------------------------++------- Throw: Boomerang || 7 Cast: Magic Dart || 14 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 882 | 848 | 34 | 23 | 754 | 2 | 441.0 | Dungeon | 882 | 848 | 34 | 23 | 754 | 2 | 441.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 53 daAuts