Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 8507513179093394053 34 Moonkey the Conjurer (level 3, -5/20 HPs) Began as a Deep Elf Conjurer on Apr 30, 2023. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:50 (1484 turns). Moonkey the Conjurer (Deep Elf Conjurer) Turns: 1484, Time: 00:03:52 Health: -5/20 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 0/10 EV: 13 Int: 24 God: Gold: 65 SH: 0 Dex: 19 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +6 ring of dexterity (left hand) Scrolls c - a scroll of blinking {unknown} d - a scroll of immolation {unknown} h - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - 2 potions of ambrosia {unknown} g - 2 potions of heal wounds {unknown} Skills: * Level 0.9 Fighting + Level 2.6 Dodging + Level 2.9 Stealth * Level 3.5 Spellcasting * Level 4.6 Conjurations + Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Terence is heavily wounded. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. Terence attacks as you move away! Terence hits you with a +0 flail. Terence attacks as you move away! Terence misses you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 85% to hit) Okay, then. Terence barely misses you. Terence hits you with a +0 flail. There is a stone staircase leading up here. Terence completely misses you. Terence misses you. Terence attacks as you move away! Terence misses you. Terence attacks as you move away! Terence hits you with a +0 flail. Terence attacks as you move away! Terence hits you with a +0 flail. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 flail! You die... ..........# #.##.###.### #.#......# .......>.# #.#..#...# #......# #.#......# ........@# #.####..@# #........# .#######..# ..........# .#######.## #.# #.# #.# #.# You could see Terence. Vanquished Creatures 2 giant cockroaches (D:1) 6 hobgoblins 9 kobolds (D:1) A quokka (D:1) 3 ball pythons 3 frilled lizards (D:1) 7 rats 31 creatures vanquished. Vanquished Creatures (others) 8 plants (D:1) 8 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moonkey the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 297 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 1028 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/9 1385 | D:2 | Learned a level 2 spell: Searing Ray 1425 | D:2 | Noticed Terence 1484 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, minmay_misc_feat_tiny, lexackson_kobold_supper D:2: layout_basic, serial_shops, nicolae_square_shop, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 65 Searing Ray || 3 Armour: Robe || 5 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1483 | 1416 | 67 | 212 | 980 | 2 | 741.5 | Dungeon | 1483 | 1416 | 67 | 212 | 980 | 2 | 741.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1378 daAuts D:2: 104 daAuts