Dungeon Crawl Stone Soup version 0.31-a0-7-g51783674b7 (webtiles) character file. Game seed: 10113556281202944767 34 Moonkey the Conjurer (level 3, -8/20 HPs) Began as a Deep Elf Conjurer on May 6, 2023. Mangled by Terence ... wielding a +0 flail of pain (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (960 turns). Moonkey the Conjurer (Deep Elf Conjurer) Turns: 960, Time: 00:02:06 Health: -8/20 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 0/10 EV: 12 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} f - a scroll of poison {unknown} h - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} e - a potion of ambrosia {unknown} g - a potion of flight {unknown} j - a potion of heal wounds {unknown} Skills: * Level 0.8 Fighting + Level 2.7 Dodging + Level 2.7 Stealth * Level 3.5 Spellcasting * Level 4.7 Conjurations + Level 0.5 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Malign Gateway Summ/Tloc 2% N/A 100% 7 Summon Horrible Things Summ 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Aim: Terence, wielding a +0 flail of pain and wearing a +3 scale mail of willpower (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail of pain! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of pain and wearing a +3 scale mail of willpower (heavily wounded, 82% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 flail of pain! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail of pain and wearing a +3 scale mail of willpower (heavily wounded, 82% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Unknown command. Okay, then. Terence attacks as you move away! Terence hits you with a +0 flail of pain! Ouch! That really hurt! You die... ... ..# #.# #.# #.# #.# #.# #.# #.# #.# ###.####.# #.....##(# # ########.###.##@###.).. #...>....# #..@.....# #.######.###..#.##### #.# #........#.# #.# #...#.##.#.# #.####......#.#.# #)#...........#.# #.............#.# ###.............# ####........ You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moonkey the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 247 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 866 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 869 | D:2 | Learned a level 2 spell: Searing Ray 949 | D:2 | Noticed Terence 957 | D:2 | HP: 1/20 [Terence/+0 flail of pain (1)] 960 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_cross, dreamdust_mushroom_princess D:2: layout_loops_ring, nicolae_ecumenical_lake_church, serial_shops, shop, uniq_terence, uniq_crazy_yiuf_cottage Action || total ---------------------------++------- Cast: Magic Dart || 44 Searing Ray || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 959 | 953 | 6 | 0 | 857 | 2 | 479.5 | Dungeon | 959 | 953 | 6 | 0 | 857 | 2 | 479.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:2: 107 daAuts