Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 15134617543498076486 95 Moonkey the Conjurer (level 4, -1/25 HPs) Began as a Deep Elf Conjurer on Nov 28, 2023. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (2308 turns). Moonkey the Conjurer (Deep Elf Conjurer) Turns: 2308, Time: 00:04:07 Health: -1/25 AC: 2 Str: 4 XL: 4 Next: 39% Magic: 3/12 EV: 13 Int: 25 God: Gold: 40 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. You spent 26 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery g - an amulet of guardian spirit Scrolls c - 2 scrolls of revelation {unknown} d - 2 scrolls of fog {unknown} f - a scroll of teleportation {unknown} i - 2 scrolls of enchant armour {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of identify l - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of might {unknown} h - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting + Level 3.1 Dodging + Level 3.0 Stealth * Level 4.1 Spellcasting * Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Shops: D:1 [ D:3 * Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (82% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) A frilled lizard comes into view. The searing ray hits the bat. You kill the bat! The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Ouch! That really hurt! The searing ray misses the orc priest. The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 whip and wearing a +0 ring mail (moderately wounded, 82% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... .....†..)..####.#...# ......#)#...........#.# ###..⌠#'#⌠..#.#.....#. #.###'###÷..#...P... #.++'∩)''.##.# ...# # #.###'###.#.## ...#.## #..⌠#+#⌠...## ....... #...#+#...#.###...# ###.........#..#@.l.# ......##..#.#.#.#o..# .###..##..#.....#...# ......#####...###...# .###.## #...# ..... ## #.# #...# ...#.# # #.# #...# ...#.# #.# #...# ...# # ####.# #. You could see an orc priest and a frilled lizard. Vanquished Creatures Natasha (D:3) An adder (D:3) 2 worms (D:2) 2 dart slugs (D:2) 3 orcs (D:3) 8 bats 3 endoplasms 3 giant cockroaches 3 hobgoblins 3 jackals (D:3) 2 quokkas 3 ball pythons 8 frilled lizards A goblin (D:1) 3 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moonkey the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Found Pobrey's Armour Shop. 432 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 626 | D:1 | Learned a level 2 spell: Searing Ray 1175 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/10 1928 | D:3 | Noticed an ogre 2060 | D:3 | Reached skill level 5 in Conjurations 2131 | D:3 | Found Wofaxud's General Store. 2189 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 2203 | D:3 | Reached skill level 1 in Fighting 2244 | D:3 | Noticed Natasha 2248 | D:3 | Killed Natasha 2290 | D:3 | Bought a scroll of identify for 26 gold pieces 2300 | D:3 | Found a shimmering blue altar of Sif Muna. 2308 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_cross, serial_shops, shop, minmay_pentomino_p2 D:2: layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_boulevard, serial_shops, nicolae_shop_real_fake_doors, dk_noncrumbling_4, serial_park_tiny_1, uniq_natasha, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.1 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Fighting | 1 | 1.0 Stealth | 3 | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 85 | 1 || 86 Searing Ray | 3 | 4 || 7 Armour: Robe | 3 | 1 || 4 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2309 | 2217 | 92 | 467 | 1551 | 3 | 769.7 | Dungeon | 2309 | 2217 | 92 | 467 | 1551 | 3 | 769.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1116 daAuts D:1: 861 daAuts D:3: 331 daAuts