Dungeon Crawl Stone Soup version 0.31-a0-154-g56bf346678 (webtiles) character file. Game seed: 5235126267014855138 45 Moral the Conjurer (level 3, -2/25 HPs) Began as a Human Conjurer on June 12, 2023. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:04:23 (1233 turns). Moral the Conjurer (Human Conjurer) Turns: 1233, Time: 00:04:24 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 90% Magic: 0/6 EV: 12 Int: 20 God: Gold: 118 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . d - +4 spear (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -17) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons d - a +4 spear of flaming (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of vulnerability {unknown} f - 2 scrolls of identify {unknown} h - a scroll of fear {unknown} j - a scroll of magic mapping {unknown} l - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of resistance {unknown} g - a potion of degeneration {unknown} k - a potion of might {unknown} Skills: * Level 0.9 Fighting * Level 1.0 Polearms + Level 2.1 Dodging + Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you, p - adder That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is severely wounded. You hear the slow rusting of a drain very nearby. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder closely misses you. Okay, then. It was a potion of cancellation. You feel magically purged. You die... ......# #.....# .....# #..# #....## #..## ......# #... #.....####..## ......##.....# ## #.....##.#...# ####..#... ......##.#...###@S.....# #....###........S#...### ....####...#######...# #######....# .h... # #...###..... ......# #####.### ..... ....... ).....# ..... Sh..>.. ####..# ..... S...... # #### ..... You could see 2 adders. Vanquished Creatures An adder (D:3) A dart slug (D:1) 2 bats 3 endoplasms A giant cockroach (D:1) 4 hobgoblins (D:1) 3 jackals (D:3) 3 quokkas 3 ball pythons 2 frilled lizards (D:1) 3 goblins 3 kobolds 2 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moral the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 275 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 702 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 937 | D:1 | You fall into a shaft and drop 1 floor! 1220 | D:3 | Reached skill level 1 in Polearms 1233 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms, hex_medium, minmay_hedge_maze D:2: layout_basic, chequers_ecumenical_altar_simple, uniq_terence, uniq_natasha D:3: layout_rooms, mainiacjoe_overflow_small_starburst, gup_sewer_entry_bubbles, st_stairs_9 Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 1 | 1.0 Fighting | | 0.9 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.3 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 5 Punch || 1 Spear || 27 Cast: Magic Dart || 45 Use: Potion || 1 Armour: Robe || 6 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1233 | 1233 | 0 | 133 | 881 | 3 | 411.0 | Dungeon | 1233 | 1233 | 0 | 133 | 881 | 3 | 411.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 937 daAuts D:3: 152 daAuts D:2: 143 daAuts