Dungeon Crawl Stone Soup version 0.31-a0-175-g9f7f995f2b (webtiles) character file. Game seed: 4294671077844746019 14 Moral the Vexing (level 2, 0/11 HPs) Began as a Felid Enchanter on June 17, 2023. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (264 turns). Moral the Vexing (Felid Enchanter) Turns: 264, Time: 00:01:47 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 27% Magic: 6/6 EV: 14 Int: 16 God: Gold: 21 SH: 0 Dex: 16 Spells: 5/5 levels left Lives: 0 Deaths: 0 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Potions a - 2 potions of invisibility Skills: + Level 2.9 Dodging * Level 4.3 Stealth + Level 1.3 Unarmed Combat + Level 2.0 Spellcasting * Level 4.7 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 9% 3 Tukima's Dance Hex 16% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You closely miss the jackal. The jackal is almost dead. The jackal bites you. The jackal misses you. You scratch the jackal. You kill the jackal! Items here: ††††. You start resting. A hobgoblin comes into view. A hobgoblin is nearby! You scratch the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You scratch the hobgoblin. You kill the hobgoblin! You now have 13 gold pieces. HP restored. You now have 21 gold pieces (gained 8). A hobgoblin comes into view. A hobgoblin is nearby! A ball python comes into view. The hobgoblin shouts! The ball python hisses angrily. You scratch the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You scratch the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin barely misses you. You scratch the hobgoblin but do no damage. The hobgoblin is severely wounded. The ball python bites you. The ball python grabs you. The ball python constricts you. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The ball python barely misses you. The ball python constricts you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... .......##.# #...#.~.........# ###.##.##.## #..........#..... ###........# #.....~~...#.##.#. #.####.###.# #......~...#..#.#. .#.###.###.#####...#.(.........# ###.##...#...................#.# # ##.......................#. ###.##.#.#...............#.. .#.###.....#####@..########. #.## ###.### #gS.# ### ...# #...# #.# # #...# #. ....# #...# ##### You could see a hobgoblin and a ball python. Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moral the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 153 | D:1 | Reached XP level 2. HP: 6/11 MP: 6/6 264 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_loops_cross, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c Action || total ---------------------------++------- Melee: Unarmed || 37 Bite || 3 Stab: Sleeping || 1 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 230 | 230 | 0 | 21 | 111 | 1 | 230.0 | Dungeon | 230 | 230 | 0 | 21 | 111 | 1 | 230.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 230 daAuts