Dungeon Crawl Stone Soup version 0.31-a0-177-g4aa6249778 (webtiles) character file. Game seed: 10799524841447512622 60 Moral the Magician (level 4, -1/32 HPs) Began as a Merfolk Hedge Wizard on June 18, 2023. Slain by a scorpion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:09:22 (2350 turns). Moral the Magician (Merfolk Hedge Wizard) Turns: 2350, Time: 00:09:23 Health: -1/32 AC: 2 Str: 10 XL: 4 Next: 4% Magic: 9/9 EV: 13 Int: 13 God: Gold: 50 SH: 0 Dex: 15 Spells: 6/9 levels left rFire + . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ l - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles i - a throwing net Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery l - a ring of protection from fire (left hand) Scrolls f - 2 scrolls of teleportation {unknown} g - a scroll of vulnerability {unknown} j - a scroll of poison {unknown} m - a scroll of immolation {unknown} n - 3 scrolls of identify {unknown} Potions d - a potion of magic e - 2 potions of curing {unknown} h - a potion of attraction {unknown} k - a potion of resistance {unknown} Skills: + Level 1.2 Fighting + Level 1.3 Short Blades + Level 3.2 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting - Level 0.7 Conjurations + Level 1.7 Summonings - Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 17% 1 b - Call Imp Summ 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 22% 1 Sting Tmut/Pois 8% 1d3 22% 1 Blink Tloc 8% N/A 26% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 32% 2 Poisonous Vapours Pois/Air 4% N/A 32% 2 Mephitic Cloud Conj/Pois/Air 2% N/A 52% 3 Olgreb's Toxic Radiance Pois 2% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Shops: D:2 ?==* Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The scorpion poisons you! Casting: Call Imp (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel very sick. The scorpion stings you. The scorpion attacks as you move away! The scorpion closely misses you. You feel sick. You feel sick. The scorpion attacks as you move away! The scorpion barely misses you. You feel sick. The scorpion attacks as you move away! The scorpion barely misses you. You feel sick. The scorpion closely misses you. The scorpion attacks as you move away! The scorpion stings you. You feel sick. You feel sick. The scorpion attacks as you move away! The scorpion closely misses you. You feel sick. You are no longer poisoned. Your magical contamination has completely faded away. The scorpion closely misses you. The scorpion attacks as you move away! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as you move away! The scorpion completely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as you move away! The scorpion barely misses you. The scorpion barely misses you. The scorpion attacks as you move away! The scorpion misses you. The scorpion attacks as you move away! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 short sword; a kobold skeleton The scorpion attacks as you move away! The scorpion stings you but does no damage. The scorpion stings you. You die... #.# #......###..# #.# #...........# #.# #.......###.# #.# #.........#.####### #.# #.......#..........# #.# #...)...#.#.##.....# #.## #.......#.#.# ....# #..# #.........#.# _..# ##.########...@....# ....# #.#.........>s#...##.....# #.#.######.##)#........# ## #.#.# #.##.....###### .###.#.# #.##.##.## ##### .......# #.##.##.# #####.... ..####.# #.......# #....∩.#. #.####.# ######### #.###.>#. .....#.# #...# #.#....#. You could see a scorpion. Vanquished Creatures An adder (D:2) 2 dart slugs 2 bats 3 endoplasms 5 giant cockroaches A goblin (D:1) 5 hobgoblins 4 jackals (D:2) 2 kobolds (D:1) A quokka (D:1) 3 ball pythons 5 frilled lizards 6 rats 40 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:2) A kobold (D:2) 2 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moral the Merfolk Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 67 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/6 883 | D:1 | Reached skill level 1 in Short Blades 883 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/7 1258 | D:2 | Learned a level 2 spell: Call Imp 1324 | D:2 | Reached skill level 1 in Fighting 1335 | D:2 | Found Viecleas's Jewellery Shoppe. 1374 | D:2 | Found Gitsotil's Jewellery Emporium. 1562 | D:2 | Found Kaffuq's Assorted Antiques. 1969 | D:2 | Found Ymuumama's Magic Scroll Emporium. 2063 | D:2 | Reached XP level 4. HP: 24/32 MP: 5/9 2102 | D:2 | Found a shimmering altar of Xom. 2103 | D:2 | Noticed a scorpion 2135 | D:2 | HP: 1/32 [scorpion (6)] 2345 | D:2 | HP: 1/32 [scorpion (5)] 2350 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_cross D:2: layout_loops_cross, basic_altar, serial_shops, nicolae_square_shop, nicolae_shop_real_fake_doors, shop, shop, eino_tiny_chamber Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.2 Short Blades | 1 | 1.3 Fighting | 1 | 1.2 Stealth | | 2.8 Spellcasting | | 3.3 Conjurations | | 0.7 Summonings | | 1.7 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 130 | 1 || 131 Punch | 1 | || 1 Cast: Magic Dart | 61 | 1 || 62 Call Imp | 5 | 3 || 8 Stab: Sleeping | 3 | 1 || 4 Armour: Robe | 22 | 1 || 23 Dodge: Dodged | 90 | 16 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2343 | 2305 | 38 | 241 | 1556 | 2 | 1171.5 | Dungeon | 2343 | 2305 | 38 | 241 | 1556 | 2 | 1171.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1274 daAuts D:1: 1068 daAuts