Dungeon Crawl Stone Soup version 0.31-a0-177-g4aa6249778 (webtiles) character file. Game seed: 14921760555299603224 0 Moral the Shooter (level 1, 0/14 HPs) Began as an Octopode Hunter on June 19, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (47 turns). Moral the Shooter (Octopode Hunter) Turns: 47, Time: 00:00:12 Health: 0/14 AC: 1 Str: 10 XL: 1 Next: 10% Magic: 1/1 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Scrolls b - a scroll of butterflies Potions c - a potion of mutation {unknown} Skills: * Level 2.0 Fighting + Level 4.0 Ranged Weapons + Level 2.0 Dodging * Level 1.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 47% 2 Wereblood Tmut 0% N/A 47% 2 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You enter the shallow water. You pick up a book of Blood and begin reading... You add the spells Sublimation of Blood, Wereblood and Summon Hydra to your library. c - a golden potion A ball python comes into view. A ball python is nearby! You shoot an arrow. The arrow hits the ball python! You kill the ball python! No target in view! 3 jackals come into view. You see here a ball python corpse. There are monsters nearby! There are monsters nearby! You shoot an arrow. The arrow hits the jackal. The jackal barks! The jackal is moderately wounded. The jackal barks! x2 You shoot an arrow. The arrow closely misses the jackal. You shoot an arrow. The arrow closely misses the jackal. The jackal barely misses you. The jackal bites you. You shoot an arrow. The arrow hits the jackal but does no damage. The jackal is moderately wounded. The jackal bites you. You shoot an arrow. The arrow completely misses the jackal. A jackal comes into view. You shoot an arrow. The jackal barks! The arrow hits the jackal but does no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. The jackal barely misses you. You shoot an arrow. The arrow hits the jackal. The jackal is severely wounded. The jackal bites you. x2; The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. You die... ##. #.. #.# #.# #.# # #.#####.####.# #...hh.....$.# ###hh..# ####..@##.# #....##.....# #.#### .#.#.# #####.#####.# .. #.........### .# #.........# ## # ♣.........♣ ♣≈# ♣....(....♣♣≈≈# ♣.........♣≈≈≈# You could see 2 jackals. Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moral the Octopode Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 47 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_bridge, layout_loops_ring Action || total ---------------------------++------- Fire: Shortbow || 8 Armour: Skin || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 48 | 48 | 0 | 0 | 33 | 1 | 48.0 | Dungeon | 48 | 48 | 0 | 0 | 33 | 1 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 48 daAuts