Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7690988872204081744 1920 Mordru1 the Conjurer (level 8, -3/51 HPs) Began as a Deep Elf Conjurer on Feb 13, 2025. Killed from afar by a white imp (7 damage) ... with a puff of frost ... on level 7 of the Dungeon on Feb 17, 2025. The game lasted 00:24:53 (5741 turns). Mordru1 the Conjurer (Deep Elf Conjurer) Turns: 5741, Time: 00:24:54 Health: -3/51 AC: 3 Str: 7 XL: 8 Next: 95% Magic: 23/45 EV: 11 Int: 29 God: Gold: 295 SH: 0 Dex: 13 Spells: 4/15 levels left rFire + . . G - +12 falchion of the Shouting Enemy {vamp, rF+ MP+11 Str+3 Int+3} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . v - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of magical power HPRegen 0.28/turn w - ring of magical power MPRegen 0.58/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 350 gold pieces. You spent 55 gold pieces at shops. Inventory: Hand Weapons g - a +0 short sword r - a +2 dagger of draining x - a +0 short sword of chaos A - a +2 dagger of protection G - the +12 falchion of the Shouting Enemy (weapon) {vamp, rF+ MP+11 Str+3 Int+3} (You found it on level 6 of the Dungeon) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. MP+11: It affects your magic capacity (+11). Missiles F - a throwing net Armour a - a +0 robe (worn) n - a +0 leather armour of fire resistance v - a +0 helmet (worn) Jewellery f - a ring of magical power (left hand) h - a ring of willpower w - a ring of magical power (right hand) Wands y - a wand of quicksilver (3) Scrolls c - a scroll of immolation {unknown} d - 4 scrolls of fog i - a scroll of vulnerability {unknown} k - a scroll of brand weapon {unknown} m - 2 scrolls of torment {unknown} p - a scroll of fear {unknown} q - 2 scrolls of amnesia {unknown} t - a scroll of noise {unknown} C - a scroll of poison {unknown} E - 2 scrolls of teleportation {unknown} Potions b - 2 potions of magic e - a potion of curing j - a potion of enlightenment l - a potion of cancellation o - a potion of berserk rage s - a potion of mutation u - 2 potions of invisibility {unknown} z - a potion of brilliance {unknown} B - a potion of might {unknown} D - a potion of lignification {unknown} Skills: + Level 6.1 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting + Level 7.2 Conjurations + Level 4.6 Translocations + Level 5.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 4% 4 d - Iskenderun's Mystic Conj/Tloc 40% 2d9 (+2d5 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Mercury Vapours Alch/Air 44% N/A 3% 2 Olgreb's Toxic Radiance Alch 38% N/A 7% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Cheibriados Gozag Hepliaklqana Qazlal Ru Sif Muna Xom Shops: D:1 * D:5 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc warrior is heavily wounded. The orc warrior is knocked back by the mystic blast. You hear an angry buzzing noise. An orc comes into view. It is wielding a +0 hand axe. You feel better. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is heavily wounded. The orc warrior is knocked back by the mystic blast. The orc warrior collides with the gnoll. The gnoll is heavily wounded. Casting: Iskenderun's Mystic Blast (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - orc warrior Aim: a gnoll, wielding a +0 flail (heavily wounded, covering ground quickly, 84% to hit) The searing ray hits the orc warrior. The orc warrior is severely wounded. The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. The searing ray hits the orc! You kill the orc! The orc warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! The orc warrior is almost dead. The orc warrior is knocked back by the mystic blast. The orc warrior collides with the white imp. The white imp is moderately wounded. You kill the orc warrior! A gnoll comes into view. It is wielding a +0 spear. The white imp gestures at you. The puff of frost hits you! You die... .....>..#...# ## ....)##.#...# #.#..##.....# .....###....# .#.#.# #....# ...## #....## #.#. ##....#### .. # #.......## .# #######.@## ..........### ..........))# .........##5## .........##.g# ############g# #)## #.)##.# ##g...# You could see a gnoll bouda, a gnoll (swift) and a white imp. Vanquished Creatures A water moccasin (D:6) An orc warrior (D:7) 2 ogres (D:6) 4 ice beasts A centaur (D:5) 2 phantoms (D:6) 2 scorpions (D:4) A bullfrog (D:6) 2 bombardier beetles 2 hounds 3 jellies 7 orc priests A sleepcap (D:5) 3 iguanas 7 orc wizards 2 gnolls (D:7) 7 adders 2 ufetubi (D:5) 2 dart slugs 3 ribbon worms 22 orcs 3 ball pythons (D:2) 2 endoplasms 4 giant cockroaches 7 hobgoblins 3 jackals (D:4) 6 quokkas 5 bats 6 frilled lizards 6 goblins 8 kobolds 6 rats 133 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 3 creatures vanquished. Grand Total: 136 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mordru1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 104 | D:1 | Found Keji's Assorted Antiques. 195 | D:1 | Reached XP level 2. HP: 16/16 MP: 8/8 198 | D:1 | Learned a level 2 spell: Searing Ray 562 | D:2 | Reached skill level 1 in Fighting 562 | D:2 | Reached XP level 3. HP: 20/20 MP: 10/10 838 | D:2 | Reached skill level 5 in Conjurations 1181 | D:1 | Bought a black potion for 17 gold pieces 1181 | D:1 | Bought a scroll labelled PAEJAN YZEYM for 19 gold pieces 1181 | D:1 | Bought a scroll labelled TUFU BAECUO for 19 gold pieces 1284 | D:3 | Found an opulent altar of Gozag. 1296 | D:3 | Reached XP level 4. HP: 26/26 MP: 12/12 1301 | D:3 | Learned a level 4 spell: Fulminant Prism 1644 | D:3 | Found a faded altar of an unknown god. 1710 | D:3 | Reached skill level 1 in Alchemy 1710 | D:3 | Reached XP level 5. HP: 30/30 MP: 13/13 2296 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2335 | D:4 | Noticed an ice beast 2344 | D:4 | Killed an ice beast 2345 | D:4 | Reached skill level 1 in Translocations 2357 | D:4 | Reached XP level 6. HP: 36/36 MP: 14/14 3275 | D:4 | Found a large runed translucent door. 3275 | D:4 | Found a large runed translucent door. 3277 | D:4 | Found a shimmering altar of Xom. 3450 | D:5 | Entered Level 5 of the Dungeon 3530 | D:5 | Reached XP level 7. HP: 23/41 MP: 15/15 3818 | D:5 | Found a snail-covered altar of Cheibriados. 3982 | D:5 | Reached skill level 6 in Conjurations 4267 | D:5 | Found a sacrificial altar of Ru. 4430 | D:5 | Found Fraech's Dragon-Slaying Spoils. 4547 | D:6 | Found a stormy altar of Qazlal. 4638 | D:6 | Reached skill level 5 in Fighting 4638 | D:6 | Reached XP level 8. HP: 38/49 MP: 16/16 4732 | D:6 | Found a shimmering blue altar of Sif Muna. 4732 | D:6 | Found a hazy altar of Hepliaklqana. 5233 | D:6 | Reached skill level 5 in Alchemy 5305 | D:6 | Identified the +12 falchion of the Shouting Enemy {vamp, | rF+ MP+11 Str+3 Int+3} 5577 | D:7 | Reached skill level 7 in Conjurations 5741 | D:7 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_rooms, serial_shops, nicolae_shop_tiny_waterfront D:2: kennysheep_big_flooded_room, layout_basic, serial_bayou_lagoon_a, moated_statue D:3: layout_loops_corners, mainiacjoe_overflow_catwalk, hellmonk_ecumenical_altar_pennies_from_heaven D:4: due_chaos_kobolds, layout_loops_ring D:5: layout_basic, nicolae_ru_sacrificial_ziggurat, slow_altar_2, chequers_jeans, minivault_26, nicolae_shop_dragon_depot, grunt_decor_cap D:6: layout_gridville, grunt_qazlal_clouds, nicolae_overflow_hidden_temple D:7: layout_basic, kennysheep_mini_moat, temple_statues, hex_tiny Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 5 6 | 6.1 Spellcasting | 4 | 4.0 Conjurations | 5 6 7 | 7.2 Alchemy | 1 2 4 5 | 5.5 Translocations | 1 2 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 7 | || 7 Cast: Magic Dart | 73 | 66 | 56 || 195 Searing Ray | 2 | 13 | 36 || 51 Fulminant Prism | | | 3 || 3 Iskenderun's Myst | | | 7 || 7 Use: Scroll | 4 | 1 | 2 || 7 Potion | | | 1 || 1 Armour: Robe | 2 | 26 | 37 || 65 Leather armour | 1 | 4 | || 5 Dodge: Dodged | 12 | 24 | 39 || 75