Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 5850896366257210457 26 Moreman the Magician (level 3, 0/25 HPs) Began as a Djinni Necromancer on Nov 16, 2023. Killed by divine providence ... invoked by an orc priest (8 damage) ... on level 2 of the Dungeon. The game lasted 00:08:21 (1291 turns). Moreman the Magician (Djinni Necromancer) Turns: 1291, Time: 00:08:21 Health: 0/25 AC: 2 Str: 7 XL: 3 Next: 22% Gold: 43 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking {unknown} c - 3 scrolls of identify {unknown} f - a scroll of fear {unknown} Potions e - a potion of attraction {unknown} g - a potion of brilliance {unknown} h - a potion of degeneration {unknown} Skills: + Level 3.0 Dodging + Level 2.1 Stealth + Level 0.3 Unarmed Combat + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Transmutations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 60% 1d7 3% 1 b - Vampiric Draining Necr 15% 2d7 11% 3 c - Animate Dead Necr 15% N/A 36% 4 d - Agony Necr 15% N/A 71% 5 e - Slow Hex 60% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (chance to affect: 79%) The worm writhes in agony. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, chance to affect: 79%) The worm writhes in agony. The worm closely misses you. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to affect: 79%) The worm writhes in agony. The worm barely misses you. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, chance to affect: 79%) The worm writhes in agony. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, chance to affect: 79%) The worm writhes in agony. You kill the worm! Your Dodging skill increases to level 3! The orc priest shouts! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (chance to affect: 72%) The orc priest writhes in agony! The orc priest closely misses you. An endoplasm comes into view. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 scale mail (heavily wounded, chance to affect: 72%) The orc priest writhes in agony. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ..# #.#..<..... #.# #....###### #.# ##....### ###)####.......## #...............# ####.#.............# #..†.......##...##.# .###.##.#......#...# .# ........@.###''##### # ####.....o#≈≈..§≈# #.###...#≈#.§#§# #. ##.##≈.##§§# # #.##≈. §§# #.##≈# #§# .###≈ ≈# J ## ## You could see an orc priest and an endoplasm. Vanquished Creatures 2 worms (D:2) A dart slug (D:2) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:2) A rat (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moreman the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Moreman set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Found Plog's Weapon Shop. 296 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 811 | D:2 | Found an ornate altar of the Wu Jian Council. 1218 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 1218 | D:2 | Learned a level 1 spell: Slow 1291 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, serial_shops, shop D:2: cheibrodos_pilgrimage, layout_loops_ring, basic_altar, kennysheep_generic_room_15 D:3: layout_loops_cross, mainiacjoe_overflow_alcove_4, nicolae_gozag_zags_fifth_avenue, gammafunk_temple_overflow_wave, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 3 | 3.0 Unarmed Combat | | 0.3 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Transmutations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Poison Magic | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Necrotise || 42 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1291 | 1291 | 0 | 342 | 0 | 3 | 430.3 | Dungeon | 1291 | 1291 | 0 | 342 | 0 | 3 | 430.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 721 daAuts D:2: 287 daAuts D:3: 282 daAuts