Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 4452008150687380705 11 Moreman the Trooper (level 2, 0/25 HPs) Began as a Djinni Cinder Acolyte on Nov 28, 2023. Was a High Priest of Ignis. Slain by a kobold ... wielding a +2 whip of electrocution (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (465 turns). Moreman the Trooper (Djinni Cinder Acolyte) Turns: 465, Time: 00:01:56 Health: 0/25 AC: 2 Str: 13 XL: 2 Next: 35% Gold: 16 EV: 11 Int: 15 God: Ignis [*****.] SH: 0 Dex: 8 rFire + + + a - -1 short sword (flame) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a -1 short sword of flaming (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of fear {unknown} Skills: + Level 3.1 Fighting + Level 2.8 Short Blades + Level 0.5 Dodging + Level 2.4 Spellcasting + Level 2.4 Conjurations + Level 2.4 Hexes + Level 2.4 Summonings + Level 2.4 Necromancy + Level 2.4 Translocations + Level 2.4 Transmutations + Level 2.4 Fire Magic + Level 2.4 Ice Magic + Level 2.4 Air Magic + Level 2.4 Earth Magic + Level 2.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 18% 2d5 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Scorch (safe; 12% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Flames lash the kobold. The kobold is severely wounded. The kobold's fire resistance burns away. Casting: Scorch (safe; 12% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Flames lash the kobold. The kobold is burned terribly! You kill the kobold! Found a mace. Welcome back, Moreman the Djinni Cinder Acolyte. The flames of Ignis gently warm you. Press ? for a list of commands and other information. You reach down and open the door. There is an open door here. You reach down and open the door. A kobold comes into view. It is wielding a +2 whip of electrocution. There is an open door here. The kobold hits you with a +2 whip of electrocution. You barely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold hits you with a +2 whip of electrocution. You barely miss the kobold. The kobold hits you with a +2 whip of electrocution. You hit the kobold but do no damage. The kobold hits you with a +2 whip of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You closely miss the kobold. The kobold hits you with a +2 whip of electrocution. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. You closely miss the kobold. The kobold hits you with a +2 whip of electrocution. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold hits you with a +2 whip of electrocution. You die... #.##.##.### #.....)...# .# .# .####....#.# .# .# ......#### .#..# .####.# ## .#..# #.# #. ... # .# #.# #.###.##.##.# . #.# #.##.#.......#.##. .####.# #......@K...#.... ......########'######...# #####.##....##.# #......### #.##.##~##~# #.#......# #..'..#~~~####.†......# ##########~##..##.....# ~~~ ###..##.....### ## # #~### ##..##.......# . #≈#~<~#~##..##.....#.#.# You could see a kobold. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 kobolds (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Moreman the Djinni Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Moreman set off with the following spells memorised: | Scorch. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 273 | D:1 | Reached XP level 2. HP: 17/25 MP: 0/0 464 | D:1 | HP: 1/25 [kobold/+2 whip of electrocution (1)] 465 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_basic Action || total ---------------------------++------- Melee: Short sword || 46 Cast: Scorch || 6 Armour: Robe || 34 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 458 | 454 | 4 | 135 | 0 | 1 | 458.0 | Dungeon | 458 | 454 | 4 | 135 | 0 | 1 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 458 daAuts