Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 17282089168601350354 101 MoronicCinamun2 the Poker (level 4, 0/37 HPs) Began as a Merfolk Monk on Sept 11, 2024. Killed by nerve-wracking pain ... invoked by Grinder (12 damage) ... on level 3 of the Dungeon. The game lasted 00:07:15 (2344 turns). MoronicCinamun2 the Poker (Merfolk Monk) Turns: 2344, Time: 00:07:16 Health: 0/37 AC: 5 Str: 9 (11) XL: 4 Next: 75% Magic: 4/4 EV: 11 Int: 7 (9) God: Gold: 161 SH: 0 Dex: 17 (18) Spells: 3/3 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . h - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, ambrosia-drunk, glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) k - a +0 sling Missiles g - 8 boomerangs (quivered) i - 4 javelins Armour b - a +0 robe d - an orb of light (worn) h - a +0 ring mail (worn) Jewellery o - a ring of resist corrosion Wands m - a wand of mindburst (8) Scrolls j - a scroll of fear n - 2 scrolls of butterflies q - a scroll of enchant weapon Potions c - a potion of ambrosia f - 2 potions of brilliance {unknown} p - 2 potions of mutation {unknown} r - 2 potions of resistance {unknown} s - a potion of attraction {unknown} Skills: + Level 4.0 Fighting * Level 5.6 Polearms + Level 0.7 Throwing + Level 0.0 Armour + Level 4.9 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 78% 1 Frozen Ramparts Ice 0% 1d1 98% 3 Hailstorm Conj/Ice 0% 3d5 98% 3 Animate Dead Necr 0% N/A 100% 4 Haunt Necr/Summ 0% N/A 100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [(= Annotations: D:1 exclusion: 2 downstairs D:2 exclusion: downstairs D:3 exclusion: upstairs, Grinder Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Grinder is heavily wounded. Grinder hits you. You hit Grinder. Grinder is severely wounded. Grinder hits you. You writhe in agony. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. Grinder closely misses you. You bump into the rock wall. Grinder gestures at you. Pain shoots through your body! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #.# ##+## #.# ##.###### #.# #.# #.......# #.# #.# #..####.# ##.## #.# #..# #.# ##...## #.# #..####.# .....# #.....#.# ...# ## #.###.#.######.##...## #.............@5...... ##############.##...## #.# ## #.# #.# #.# #.# #.# You could see Grinder. Vanquished Creatures 2 adders 2 ribbon worms (D:2) 3 dart slugs 8 ball pythons 3 bats 3 endoplasms 2 giant cockroaches 15 goblins 5 hobgoblins 8 jackals 3 quokkas A frilled lizard (D:1) 3 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MoronicCinamun2 the Merfolk Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 260 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 514 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/3 685 | D:2 | Reached skill level 5 in Polearms 1195 | D:2 | Reached XP level 4. HP: 34/37 MP: 4/4 1361 | D:3 | Found Qufyaluv's Armour Emporium. 1371 | D:3 | Found Vuic's Jewellery Shop. 1415 | D:3 | Noticed a black bear 2121 | D:3 | Found Ykudoukh's Weapon Shop. 2324 | D:3 | Noticed Grinder 2327 | D:3 | Paralysed by Grinder for 2 turns 2344 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_basic D:2: cheibrodos_greedy_goblins, layout_loops_ring, minmay_hexomino_f4 D:3: layout_loops_corners, chei_slow_surprise, serial_shops, shop, nicolae_square_shop, shop, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 | 5.6 Fighting | 4 | 4.0 Throwing | | 0.7 Dodging | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 116 | 109 || 225 Throw: Boomerang | 6 | 3 || 9 Javelin | | 2 || 2 Evoke: Wand | | 1 || 1 Use: Scroll | | 6 || 6 Potion | | 2 || 2 Armour: Robe | 36 | 14 || 50 Ring mail | | 20 || 20 Dodge: Dodged | 63 | 37 || 100