Dungeon Crawl Stone Soup version 0.31-a0-983-g7b6862f502 (webtiles) character file. Game seed: 17126167228850825977 715 Morowski the Destroyer (level 7, -4/36 HPs) Began as a Tengu Conjurer on Nov 2, 2023. Shot with an arrow by a centaur (5 damage) ... on level 6 of the Dungeon. The game lasted 00:13:22 (6347 turns). Morowski the Destroyer (Tengu Conjurer) Turns: 6347, Time: 00:13:22 Health: -4/36 AC: 4 Str: 7 (9) XL: 7 Next: 69% Magic: 13/25 EV: 21 Int: 29 (31) God: Gold: 197 SH: 4 Dex: 8 (11) Spells: 12/15 levels left rFire . . . t - +4 quarterstaff "Zeataadi" {speed, Will+ MP+9 Str+3} rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois + (helmet restricted) rElec . f - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 0.26/turn d - +6 ring of intelligence MPRegen 0.19/turn %: acrobat @: flying A: beak, talons 3, evasive flight, acrobatic, large bone plates 1, clever 1, high MP 1, poison resistance a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 197 gold pieces. Inventory: Hand Weapons g - a +1 dagger t - the +4 quarterstaff "Zeataadi" (weapon) {speed, Will+ MP+9 Str+3} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Armour a - a +0 robe (worn) f - a +1 cloak (worn) Jewellery c - a +5 ring of evasion (left hand) d - a +6 ring of intelligence (right hand) Scrolls k - 3 scrolls of revelation p - a scroll of summoning s - 3 scrolls of identify u - 2 scrolls of enchant weapon Potions b - a potion of magic h - a potion of cancellation i - 3 potions of berserk rage o - 2 potions of haste Skills: + Level 0.1 Fighting + Level 3.2 Dodging + Level 3.1 Stealth * Level 4.6 Spellcasting * Level 9.4 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 68% 3d9 1% 2 Dazzling Flash Conj/Hex 68% N/A 2% 3 Stone Arrow Conj/Erth 68% 3d11 2% 3 Apportation Tloc 12% N/A 7% 1 Sandblast Erth 12% 2d6 7% 1 Blink Tloc 12% N/A 10% 2 Jinxbite Hex 12% N/A 10% 2 Lesser Beckoning Tloc 12% N/A 10% 2 Passwall Tmut/Erth 5% N/A 10% 2 Brom's Barrelling Bould Conj/Erth 34% 2d5 10% 4 Fulminant Prism Conj/Hex 17% 3d11 10% 4 Iskenderun's Mystic Bla Conj/Tloc 34% 2d8 10% 4 Alistair's Intoxication Tmut/Pois 4% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Zin Shops: D:4 (*: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. You are partially covered in large bone plates. (SH +4) Your mind is acute. (Int +4, Str/Dex -1) You have an increased reservoir of magic. (+10% MP) Your system is resistant to poisons. (rPois) Message History The white imp is moderately wounded. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost misses you. The searing ray hits the white imp. The white imp is severely wounded. A centaur comes into view. The searing ray hits the white imp. You kill the white imp! The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow misses you. There is a stone staircase leading up here. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (90% to hit) The searing ray hits the centaur but does no damage. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (90% to hit) The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. You die... ...........# ......!.... .......$.. .........### #..........## ............###### ..>..............# .....$...<...###.# .....!....@..$# # .<.............# ...............# ............(c.# (.........$#..... ....)........<... ................ ............... You could see a centaur. Vanquished Creatures A black bear (D:5) An ogre (D:5) A kobold brigand (D:4) A hound (D:4) A sleepcap (D:4) 4 iguanas 2 orc wizards 4 gnolls 8 adders 3 white imps 4 ufetubi (D:6) A worm (D:2) 5 dart slugs 11 orcs 7 ball pythons 7 bats 6 endoplasms 3 giant cockroaches 8 goblins 7 hobgoblins 6 jackals 4 kobolds A quokka (D:5) 4 frilled lizards 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morowski the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 499 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 502 | D:1 | Learned a level 2 spell: Searing Ray 754 | D:1 | Reached skill level 6 in Conjurations 1011 | D:1 | Reached XP level 3. HP: 19/19 MP: 0/7 1677 | D:2 | Found a faded altar of an unknown god. 1708 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/8 1888 | D:2 | Reached skill level 7 in Conjurations 2536 | D:3 | Reached XP level 5. HP: 28/28 MP: 0/9 3786 | D:4 | Found Kahyjeif's General Store. 3970 | D:4 | Reached skill level 8 in Conjurations 3974 | D:4 | Found Hasog's Book Shoppe. 4258 | D:4 | Reached XP level 6. HP: 32/32 MP: 3/11 4327 | D:4 | Identified the +4 quarterstaff "Zeataadi" {speed, Will+ | MP+9 Str+3} 4499 | D:4 | Found Balummof's Antique Weapon Shoppe. 4773 | D:5 | Entered Level 5 of the Dungeon 4799 | D:5 | Noticed a black bear 4804 | D:5 | Killed a black bear 4805 | D:5 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 4805 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/13 4872 | D:5 | Reached skill level 9 in Conjurations 6079 | D:5 | Found an opulent altar of Gozag. 6080 | D:5 | Found a glowing silver altar of Zin. 6244 | D:5 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 6244 | D:5 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 6244 | D:5 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 6244 | D:5 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 6347 | D:6 | HP: 1/36 [centaur/arrow (6)] 6347 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_rooms, serial_bayou, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_pond_d, serial_bayou_crossing, st_stairs_6, minmay_tree_intersection, minivault_14, chequers_serial_rivers_micro_c, minmay_misc_feat_hallway D:2: layout_rooms, chequers_ecumenical_altar_simple_redux D:3: layout_loops_ring D:4: layout_loops_cross, serial_shops, nicolae_shop_just_a_little_nook, shop, nicolae_shop_pleasant_corner_grove, chequers_serial_rivers_room_a, dk_vineyard_1, nicolae_nh_ransacked_shop D:5: layout_layer_cave, grunt_temple_overflow_gold_and_silver D:6: gammafunk_cloud_chamber, layout_rooms, overflow_temple_1_default, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 6 7 8 9 | 9.4 Spellcasting | 3 4 | 4.6 Dodging | 3 | 3.2 Stealth | 3 | 3.1 Fighting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 14 | | || 14 Kick | 5 | 1 | 1 || 7 Peck | 3 | | || 3 Dagger | | 6 | || 6 Quarterstaff | | | 5 || 5 Cast: Magic Dart | 29 | 15 | 1 || 45 Searing Ray | 10 | 42 | 19 || 71 Use: Scroll | 2 | 8 | 2 || 12 Potion | | | 7 || 7 Armour: Robe | 3 | 7 | 12 || 22 Dodge: Dodged | 32 | 26 | 39 || 97 Block: Other | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6399 | 6399 | 0 | 1120 | 4443 | 6 | 1066.5 | Dungeon | 6399 | 6399 | 0 | 1120 | 4443 | 6 | 1066.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1653 daAuts D:5: 1543 daAuts D:3: 1179 daAuts D:4: 1131 daAuts D:2: 861 daAuts D:6: 29 daAuts