Dungeon Crawl Stone Soup version 0.31-a0-983-g7b6862f502 (webtiles) character file. Game seed: 13253606309726966727 27 Morowski the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Nov 3, 2023. Slain by Sigmund ... wielding a +2 scythe of freezing (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:47 (1008 turns). Morowski the Conjurer (Tengu Conjurer) Turns: 1008, Time: 00:02:48 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 10% Magic: 1/7 EV: 12 Int: 20 God: Gold: 56 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons e - a +0 dagger of draining Armour a - a +0 robe (worn) Jewellery d - a ring of poison resistance j - an amulet of faith Scrolls c - 2 scrolls of fear {unknown} f - 3 scrolls of poison {unknown} g - a scroll of teleportation {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic h - a potion of resistance {unknown} k - a potion of haste {unknown} Skills: + Level 2.3 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 6.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund shouts! You hear a shout! Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (74% to hit) The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You hear some strange, mumbled words. You are confused. Something misses you. Something hits you! Ouch! That really hurt! Something freezes you. * * * LOW HITPOINT WARNING * * * Something misses you. You bump into the rock wall. You bump into the rock wall. You feel less confused. Something hits you. You die... #.......≈ #.#K..#.. ###...≈..[. #.).# #.#.......≈ #.##.≈.≈... #{# .....#. ###.###.#.... #<@........#. #######..≈... ...... There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 5 kobolds A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morowski the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 265 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 651 | D:1 | Learned a level 2 spell: Searing Ray 822 | D:1 | Reached skill level 6 in Conjurations 970 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/7 989 | D:2 | Noticed Sigmund 1008 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, feat_on_display, feat_on_display, due_unseen_surprise, minmay_strange_pillars, minmay_heptomino_h4 D:2: layout_basic, serial_curves, eino_curves_02, eino_curves_03, hangedman_decor_peaks_small, minivault_4, nicolae_kite_square_tiling_tiny, uniq_jessica, uniq_natasha, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.2 Dodging | | 2.3 Stealth | | 2.0 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 2 Kick || 1 Cast: Magic Dart || 18 Searing Ray || 7 Use: Scroll || 2 Armour: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1007 | 1007 | 0 | 57 | 836 | 2 | 503.5 | Dungeon | 1007 | 1007 | 0 | 57 | 836 | 2 | 503.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 958 daAuts D:2: 49 daAuts