Dungeon Crawl Stone Soup version 0.31-a0-983-g7b6862f502 (webtiles) character file. Game seed: 5206138343533686172 52 Morowski the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Nov 3, 2023. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1636 turns). Morowski the Conjurer (Tengu Conjurer) Turns: 1636, Time: 00:03:10 Health: -1/19 AC: 4 Str: 13 XL: 3 Next: 85% Magic: 2/7 EV: 12 Int: 20 God: Gold: 87 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +1 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . i - +1 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ c - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons f - a +1 quarterstaff (weapon) Armour a - a +0 robe (worn) i - a +1 pair of gloves (worn) Jewellery c - a +6 ring of strength (left hand) Potions b - 2 potions of magic j - a potion of mutation {unknown} k - a potion of ambrosia {unknown} Skills: + Level 2.4 Dodging + Level 2.1 Stealth + Level 2.4 Spellcasting + Level 6.5 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Blink Tloc 4% N/A 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and quivering a throwing net (almost dead, 82% to hit) The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) A hobgoblin comes into view. Without enough magic to sustain it, your searing ray dissipates. The hobgoblin shouts! The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shred the net and break free! The gnoll barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the gnoll. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 club. You barely miss the gnoll. The gnoll shouts! You peck the gnoll. The gnoll is moderately wounded. You hear an angry hiss. An adder comes into view. The gnoll misses you. The gnoll completely misses you. The hobgoblin completely misses you. The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin completely misses you. You see here a +0 ring mail. You hit the gnoll. You claw the gnoll. Your peck misses the gnoll. The gnoll is severely wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you with a +0 flail. You die... #.... .... #...###...# ######.#..)..... #..........###.. .......g...# ##. ....####.>###.... ... #S##..... #[g.†# #.@..# #....# #.....# .......# ......[.# ##>####### .. .# You could see 2 gnolls and an adder. Vanquished Creatures 2 gnolls A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 5 bats 2 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds (D:1) A rat (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morowski the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 232 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 235 | D:1 | Learned a level 2 spell: Searing Ray 384 | D:1 | Reached skill level 6 in Conjurations 568 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/7 1636 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_loops_ring, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_lined_corner, infiniplex_forest_split, infiniplex_forest_clump_large, infiniplex_forest_lined_3_way, infiniplex_forest_lined_3, minmay_tromino_v4_c D:2: mumra_celtic_spiral_tile, layout_rooms, uniq_natasha, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.5 Dodging | | 2.4 Stealth | | 2.1 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Quarterstaff || 13 Peck || 4 Kick || 5 Cast: Magic Dart || 27 Searing Ray || 9 Use: Scroll || 4 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1638 | 1638 | 0 | 471 | 941 | 2 | 819.0 | Dungeon | 1638 | 1638 | 0 | 471 | 941 | 2 | 819.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1576 daAuts D:2: 62 daAuts