Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 15354725257664731128 39 Morowski the Conjurer (level 3, -3/19 HPs) Began as a Tengu Conjurer on Nov 3, 2023. Frozen to death by an endoplasm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:12 (1284 turns). Morowski the Conjurer (Tengu Conjurer) Turns: 1284, Time: 00:02:12 Health: -3/19 AC: 2 Str: 7 XL: 3 Next: 45% Magic: 2/7 EV: 27 Int: 20 God: Gold: 60 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . d - +0 short sword (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons d - a +0 short sword of freezing (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} f - a scroll of revelation {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} Skills: + Level 3.0 Dodging + Level 2.1 Stealth + Level 0.4 Unarmed Combat + Level 2.0 Spellcasting + Level 6.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Call Canine Familiar Summ 2% N/A 43% 3 Sigil of Binding Hex 2% N/A 43% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Leda's Liquefaction Hex/Erth 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The ball python constricts you. You closely miss the ball python. You peck the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. The endoplasm freezes you. You are frozen. You completely miss the ball python. The ball python is moderately wounded. The ball python misses you. The ball python constricts you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (79% to hit) The searing ray misses the ball python. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The ball python closely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. Your Dodging skill increases to level 3! The searing ray hits the ball python. You kill the ball python! The searing ray hits the quokka. You kill the quokka! The endoplasm misses you. The searing ray misses the quokka. The quokka completely misses you. The quokka misses you. The endoplasm completely misses you. The searing ray misses the quokka. You finish channelling your searing ray. The quokka misses you. The endoplasm freezes you. You are frozen. You die... ##........##### .. .).......†..)########.... ####..###................ ##. ######....###... #. ### ####.# .. # .... #.#.# ..... ####...# ......#†J...)# .....†r@####...# ...(..### ...... ..... .##### .... # ... .. . You could see an endoplasm and a quokka. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 6 ball pythons A giant cockroach (D:1) 2 goblins 3 hobgoblins 4 quokkas A frilled lizard (D:2) 2 kobolds (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morowski the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 210 | D:1 | Learned a level 2 spell: Searing Ray 1097 | D:2 | Reached skill level 6 in Conjurations 1097 | D:2 | Reached XP level 3. HP: 6/19 MP: 2/7 1284 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_loops_ring D:2: kennysheep_the_goblin_king, layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.2 Dodging | 3 | 3.0 Stealth | | 2.1 Unarmed Combat | | 0.4 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 4 Kick || 6 Short sword || 13 Peck || 2 Cast: Magic Dart || 17 Searing Ray || 10 Armour: Robe || 10 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1283 | 1283 | 0 | 363 | 750 | 2 | 641.5 | Dungeon | 1283 | 1283 | 0 | 363 | 750 | 2 | 641.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1092 daAuts D:2: 190 daAuts