Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f355 (webtiles) character file. Game seed: 16936676339694300838 72 Morowski the Conjurer (level 4, -2/30 HPs) Began as a Demonspawn Conjurer on June 3, 2024. Slain by an orc priest ... wielding a +0 trident (6 damage) ... on level 3 of the Dungeon on June 4, 2024. The game lasted 00:06:36 (2846 turns). Morowski the Conjurer (Demonspawn Conjurer) Turns: 2846, Time: 00:06:37 Health: -2/30 AC: 2 Str: 7 XL: 4 Next: 6% Magic: 0/7 EV: 11 Int: 21 God: Gold: 66 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . f - +4 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant A: demonic magic 2 a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons f - a +4 dagger of protection (weapon) Armour a - a +0 robe (worn) Wands l - a wand of roots (5) Scrolls c - a scroll of fog {unknown} d - a scroll of amnesia {unknown} h - 3 scrolls of vulnerability {unknown} j - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} Potions b - 2 potions of magic i - a potion of berserk rage {unknown} Skills: + Level 0.2 Fighting + Level 0.4 Short Blades + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.5 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations Spells you cast may paralyse nearby enemies. Message History Aim: an orc, wielding a +0 hand axe (78% to hit) The searing ray misses the orc. (Press . to maintain the ray.) Malevolent energies surge around you. The orc barely misses you. Unknown command. The searing ray hits the orc. The orc is almost dead. The orc closely misses you. The searing ray hits the orc! You kill the orc! An orc wizard comes into view. It is wielding a +0 dagger. It was a potion of curing. You feel better. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 trident (78% to hit) The searing ray misses the orc. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The orc closely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is heavily wounded. Without enough magic to sustain it, your searing ray dissipates. The orc priest barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. It was a potion of brilliance. You feel clever all of a sudden. The orc priest misses you. The orc priest hits you from afar with a +0 trident. You die... .........######..<..÷....# ........o'...........##### .......o.##..........# ######...##.......)..####### ######..........##..(.# #..o.......##.##.# #..#o..#...##.#<.# #..#♣o♣#...##.#..##### #..#.@.###..#.####2#_. #..#♣.♣# ##.#...###### ####...# #....##.## #ß.♣# ###......### #...# #.##...... #ß.♣# #....##.#. #...# ###...#.#. #♣.♣# ##...... #...# #####.. You could see 2 orc priests and an orc wizard. Vanquished Creatures A gnoll (D:1) 2 adders (D:3) 2 dart slugs 3 orcs (D:3) 5 ball pythons 3 endoplasms A giant cockroach (D:2) 4 hobgoblins 4 quokkas 4 bats 4 goblins 3 kobolds A rat (D:2) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morowski the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 533 | D:1 | Found a faded altar of an unknown god. 539 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 539 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 865 | D:1 | Learned a level 2 spell: Searing Ray 1637 | D:2 | Gained mutation: Spells you cast may paralyse nearby | enemies. [demonic ancestry] 1637 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 2113 | D:2 | Upgraded the game from 0.32-a0-1324-g5e68aa8d9f to | 0.32-a0-1326-g795e84f355 2202 | D:3 | Found a burning altar of Makhleb. 2202 | D:3 | Noticed a blizzard demon 2634 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/7 2846 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_ring, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, grunt_decor_fettered D:3: layout_basic, makhleb_altar_promises_db, chequers_avenue, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.4 Spellcasting | | 2.5 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 18 | || 18 Cast: Magic Dart | 50 | || 50 Searing Ray | 8 | 2 || 10 Use: Potion | 1 | 2 || 3 Stab: Paralysed | 2 | || 2 Armour: Robe | 16 | 3 || 19 Dodge: Dodged | 15 | 6 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2845 | 2845 | 0 | 962 | 1479 | 3 | 948.3 | Dungeon | 2845 | 2845 | 0 | 962 | 1479 | 3 | 948.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1128 daAuts D:2: 1041 daAuts D:3: 674 daAuts