Dungeon Crawl Stone Soup version 0.27-a0-3-gcf006a40f5 (webtiles) character file. Game seed: 2773666804105201092 6 Morp the Chiller (level 1, -1/10 HPs) Began as a Gargoyle Ice Elementalist on Jan 2, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (82 turns). Morp the Chiller (Gargoyle Ice Elementalist) Turns: 82, Time: 00:00:55 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, miasma immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions b - a potion of heal wounds {unknown} Skills: + Level 1.6 Dodging + Level 2.2 Stealth + Level 2.1 Spellcasting + Level 4.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Freeze Ice 56% 4% 1 Your spell library contained the following spells: Spells Type Power Failure Level Frozen Ramparts Ice 28% 12% 3 Ozocubu's Armour Ice 14% 12% 3 Hailstorm Conj/Ice 7% 67% 4 Summon Ice Beast Ice/Summ 7% 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to miasma. Message History The jackal barely misses you. The jackal misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead) You freeze the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ### #<### ##.h.# ##..#@# #.###.# ###.....# ### #.#h##..# .#. ####...##### .#..h .. #..#..##.#.####.#.... #.##....##.............. #..#..###............... #.#.###................ You could see a jackal. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Morp the Gargoyle Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 82 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms Action || total -------------------------++------- Melee: Unarmed || 18 Cast: Freeze || 7 Armor: Robe || 20 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 2 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 2 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 82 daAuts