Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 14415785744308032041 84 MortyMaxwell the Magician (level 4, -1/31 HPs) Began as a Djinni Conjurer on Dec 31, 2021. Splashed by Ijyb's acid (13 damage) ... on level 3 of the Dungeon. The game lasted 00:09:09 (2120 turns). MortyMaxwell the Magician (Djinni Conjurer) Turns: 2120, Time: 00:09:11 Health: -1/31 AC: 4 Str: 6 XL: 4 Next: 74% Gold: 24 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . b - staff of death rCold x . . Faith . (no shield) rNeg + . . Spirit . a - +2 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +2 robe (worn) Magical Staves b - a staff of death (weapon) Scrolls e - a scroll of teleportation {unknown} Potions c - 2 potions of mutation {unknown} d - a potion of brilliance Skills: + Level 0.2 Fighting + Level 2.6 Dodging + Level 1.8 Stealth + Level 4.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 19% 4 f - Summon Small Mammal Summ 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You kill the bat! The goblin shouts! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. You kill the goblin! f - a scroll of enchant armour As you read the scroll of enchant armour, it crumbles to dust. Your +1 robe glows green for a moment. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of acid (10). Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (10) (asleep, 100% to hit) The magic dart hits Ijyb but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Ijyb screams, "You nasty! Big nasty!" Ijyb zaps a wand. The bolt of acid misses you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f/p - Ijyb Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of acid (9) (ally target) Attack! Ijyb zaps a wand. The bolt of acid hits you! Ouch! That really hurt! You are splashed with acid! You die... #...#+### #...# #########...# #...........# #.########### #.# #.# #r# #@# #........ #........ #.r..r... #....g... #........ ##....... ....... You could see Ijyb (ally target), 2 friendly quokkas and a friendly rat (summoned). Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) A dart slug (D:1) 2 orcs (D:2) 4 bats 4 endoplasms A giant cockroach (D:1) 5 goblins 2 hobgoblins 2 kobolds 2 quokkas A ball python (D:2) A frilled lizard (D:1) 7 rats 35 creatures vanquished. Vanquished Creatures (collateral kills) A giant cockroach (D:2) A quokka (D:2) A kobold (D:2) 3 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MortyMaxwell the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 323 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 797 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 797 | D:2 | Learned a level 1 spell: Summon Small Mammal 1247 | D:2 | Reached skill level 4 in Spellcasting 1558 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 2001 | D:3 | Identified a scroll of acquirement 2001 | D:3 | Acquired a staff of death 2115 | D:3 | Noticed Ijyb 2120 | D:3 | Splashed by Ijyb's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, hangedman_decor_clover_reticule D:2: layout_basic D:3: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, chequers_serial_rivers_room_b, st_stairs_5, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Fighting | | 0.2 Dodging | | 2.6 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 51 | 14 || 65 Summon Small Mamm | 11 | 3 || 14 Searing Ray | 2 | 1 || 3 Use: Scroll | 3 | 3 || 6 Armor: Robe | 5 | || 5 Dodge: Dodged | 17 | 1 || 18