Dungeon Sprint DCSS version 0.30-a0-50-gb2d611f6b1 (webtiles) character file. Game seed: 15844636300224885476 5 MrFrogsmire the Conjurer (level 1, 0/21 HPs) Began as a Demigod Conjurer on Sept 4, 2022. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:28 (78 turns). MrFrogsmire the Conjurer (Demigod Conjurer) Turns: 78, Time: 00:01:29 Health: 0/21 AC: 2 Str: 8 XL: 1 Next: 53% Magic: 3/5 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, lethally poisoned (0 -> -11), hasted, very quick A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 1.9 Spellcasting + Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door to the Dungeon here. Items here: ( )) †††. You see here a +0 dagger. There is an open door to the Dungeon here. Items here: ( )) †††. d - a +0 dagger d - a +0 dagger (weapon) You see here a +0 dagger. You open the door. A gnoll bouda, a hound, 2 howler monkeys and a scorpion come into view. The hound barks! The howler monkey howls! The gnoll bouda shouts! The howler monkey howls! The hound stops to sniff the ground. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The howler monkey hoots and howls with incredible vigour! You hit the scorpion but do no damage. The scorpion stings you. You feel better. Your attacks no longer feel as feeble. The scorpion barely misses you. The scorpion misses you. Your magic is already full. You feel yourself speed up. The scorpion closely misses you. The magic dart hits the scorpion but does no damage. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The magic dart hits the scorpion but does no damage. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! * * * LOW HITPOINT WARNING * * * You feel sick. You hit the scorpion. The scorpion is lightly wounded. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +...ghhhs@.))...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a gnoll bouda, a scorpion, 2 howler monkeys and a hound. Vanquished Creatures A bat (D) A goblin (D) 2 kobolds (D) A ball python (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MrFrogsmire the Demigod Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 5 | D | Reached skill level 4 in Conjurations 69 | D | Noticed a gnoll bouda 69 | D | Noticed a hound 69 | D | Noticed a howler monkey 69 | D | Noticed a howler monkey 69 | D | Noticed a scorpion 77 | D | HP: 1/21 [poisoned by a scorpion] 78 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.6 Dodging | | 1.9 Stealth | | 1.9 Spellcasting | | 1.9 Action || total -------------------------++------- Melee: Unarmed || 18 Dagger || 2 Cast: Magic Dart || 8 Use: Potion || 4 Armor: Robe || 2 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 68 | 8 | 0 | 0 | 1 | 76.0 | Dungeon | 76 | 68 | 8 | 0 | 0 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 76 daAuts