Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 4878472296239024809 43 MrRed the Caller (level 3, -3/27 HPs) Began as a Demonspawn Wanderer on May 29, 2024. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (953 turns). MrRed the Caller (Demonspawn Wanderer) Turns: 953, Time: 00:03:01 Health: -3/27 AC: 3 Str: 17 XL: 3 Next: 37% Magic: 4/4 EV: 11 Int: 11 God: Gold: 88 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +1 hand axe rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of teleportation d - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} Potions f - a potion of ambrosia {unknown} Skills: * Level 2.2 Fighting * Level 2.6 Axes - Level 1.0 Dodging - Level 1.0 Spellcasting - Level 5.0 Summonings + Level 0.8 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 44% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 2% 3-4/arc 45% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 52% 2 Dazzling Flash Conj/Hex 0% N/A 75% 3 Fugue of the Fallen Necr 0% N/A 75% 3 Inner Flame Hex/Fire 0% N/A 75% 3 Summon Lightning Spire Summ/Air 7% N/A 75% 4 Martyr's Knell Necr/Summ 6% N/A 80% 4 Airstrike Air 1% 2d(1-17) 95% 4 Anguish Hex/Necr 0% N/A 98% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You closely miss the adder. You feel sick. The adder bites you. The hobgoblin hits you. The adder bites you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. You barely miss the adder. You feel sick. The hobgoblin hits you but does no damage. The adder barely misses you. You are too injured to fight recklessly! You closely miss the adder. You closely miss the hobgoblin. You feel sick. The adder completely misses you. The hobgoblin hits you. The hobgoblin barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You miss the adder. You closely miss the hobgoblin. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You closely miss the adder. You barely miss the hobgoblin. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The hobgoblin completely misses you. The adder barely misses you. You miss the adder. You hit the hobgoblin. You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You slash the adder! The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. x2 You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You miss the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder barely misses you. The adder bites you. You die... .# .# .# #.# .. .# ##.## ##@S.# # ##.#.#.# .# #.##.## #.# #.##.. ... #.##.##.# ##.#.#.# # ##...# .# ##..###.### .# #......... .# You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 ball pythons (D:1) A bat (D:2) 2 endoplasms A giant cockroach (D:1) 3 goblins 3 hobgoblins 4 quokkas (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) An endoplasm (D:1) 2 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrRed the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | MrRed set off with the following items: a +1 hand axe, a | scroll of teleportation, a +0 leather armour; and the | following spell memorised: Summon Small Mammal; and the | following spells available to memorise: Martyr's Knell, | Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 130 | D:1 | Got the Grimoire of the Iceberg and Malisons 337 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 337 | D:1 | Reached XP level 2. HP: 12/21 MP: 3/3 822 | D:2 | Reached XP level 3. HP: 12/27 MP: 4/4 953 | D:2 | HP: 1/27 [poisoned by an adder] 953 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_rooms, minmay_shallow_snake_nest D:2: layout_loops_ring, serial_park_tiny_pond, grunt_ministairs_8 Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.6 Fighting | 2 | 2.2 Dodging | | 1.0 Spellcasting | | 1.0 Summonings | | 5.0 Air Magic | | 0.8 Action || total ---------------------------++------- Melee: Hand axe || 109 Punch || 1 Cast: Summon Small Mamm || 2 Armour: Leather armour || 69 Dodge: Dodged || 92