Seeded DCSS version 0.30-a0-305-g026cb31310 (webtiles) character file. Game seed: 9700494114414739991 (custom seed) 9 MrSquiggles the Conjurer (level 2, 13/17 HPs) Began as an Octopode Conjurer on Oct 21, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:58 (360 turns). MrSquiggles the Conjurer (Octopode Conjurer) Turns: 360, Time: 00:01:58 Health: 13/17 AC: 1 Str: 6 XL: 2 Next: 16% Magic: 5/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +0 sling Scrolls d - a scroll of acquirement Potions c - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You start resting. Magic restored. You start waiting. Done waiting. Things that are here: a +0 club; a goblin skeleton You see here a quokka corpse. There is a stone staircase leading down here. Things that are here: a +0 short sword; 3 stones A hobgoblin comes into view. The hobgoblin shouts! a - a +0 short sword (weapon) You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. You grab the hobgoblin. You squeeze the hobgoblin, but do no damage. The hobgoblin is heavily wounded. You constrict the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! A hobgoblin comes into view. You see here a scroll labelled ICOOCL XUROS. Found a scroll labelled SOBIGA CILL. Found an escape hatch in the floor. Found 3 scrolls labelled JIHAUBBOLL. d - 3 scrolls labelled JIHAUBBOLL This is a scroll of acquirement! You see here the Guidebook on Combat Magic and Cold. Something appears before you! Something appears before you! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. #. #.# #..## #..# # #@# .. #.## #.# ..#.# ...# #.# .....# ...#.# ......# #.#.# .#...... #...# .......#######.#.## . #. #..............# . #.##......?###>?....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrSquiggles the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 110 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 358 | D:1 | Identified 3 scrolls of acquirement 358 | D:1 | Acquired the Guidebook on Combat Magic and Cold 359 | D:1 | Acquired the ring "Lommiw" {rF+ rCorr Dex+5 Stlth-} 360 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, minmay_lizard_king Action || total -------------------------++------- Melee: Short sword || 3 Constrict || 1 Tentacles || 1 Fire: Sling || 4 Cast: Magic Dart || 9 Use: Scroll || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 358 | 358 | 0 | 271 | 0 | 1 | 358.0 | Dungeon | 358 | 358 | 0 | 271 | 0 | 1 | 358.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 358 daAuts