Seeded DCSS version 0.30-a0-329-g85436e0a43 (webtiles) character file. Game seed: 3121381558354691732 (custom seed) 14 MrSquiggles the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Oct 28, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:02:17 (411 turns). MrSquiggles the Conjurer (Octopode Conjurer) Turns: 411, Time: 00:02:18 Health: 17/17 AC: 10 Str: 12 XL: 2 Next: 41% Magic: 5/5 EV: 13 Int: 20 God: Gold: 959 SH: 0 Dex: 10 Spells: 4/5 levels left rFire + + . SeeInvis . c - +3 Elemental Staff {rElec rF++ rC++ AC+5} rCold + + . Faith . (no shield) rNeg + . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec + Harm . d - ring "Vouker" {rN+ AC+4} rCorr . Rampage . h - +6 ring of strength Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 959 gold pieces. Inventory: Hand Weapons c - the +3 Elemental Staff (weapon) {rElec rF++ rC++ AC+5} (You acquired it on level 1 of the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Missiles f - 2 throwing nets Jewellery d - the ring "Vouker" (left tentacle) {rN+ AC+4} (You acquired it on level 1 of the Dungeon) [ring of protection] AC: It affects your AC (+4). rN: It protects you from negative energy. h - a +6 ring of strength (right tentacle) Scrolls b - a scroll of magic mapping {unknown} g - a scroll of enchant armour {unknown} Potions a - a potion of magic e - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A frilled lizard is nearby! You see here 13 gold pieces. The frilled lizard hisses angrily. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. No target in view! A ball python comes into view. A ball python is nearby! The ball python hisses angrily. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python. Your grab misses the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python constricts you. The ball python closely misses you. The ball python constricts you. You closely miss the ball python. You grab the ball python. The ball python is heavily wounded. You constrict the ball python. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! You see here a frilled lizard corpse. You now have 959 gold pieces (gained 13). A frilled lizard comes into view. Found a stone staircase leading down. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! A ball python comes into view. A ball python is nearby! A ball python is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.######.# #.....#. #.......# #####.#. ### #..###>########.... ..# ##..............#.. #.# ##..#######..###.... #.###..## #..##..... #.#.#.# #..##.#... ######.##.#### #.......## ...........@.!# #.......## ........##.##.# #.......). ##########.# .# ##.......# #.# .# #...#..#. #.# .# ###...#.# #.# .. ##.##.# #.. .# #.##..>.. ### S. ......... #######†# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 4 ball pythons (D:1) 3 frilled lizards (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 4 toadstools (D:1) 5 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrSquiggles the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 62 | D:1 | Identified 3 scrolls of acquirement 62 | D:1 | Acquired the +3 Elemental Staff {rElec rF++ rC++ AC+5} 62 | D:1 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 65 | D:1 | Acquired the ring "Vouker" {rN+ AC+4} 68 | D:1 | Acquired 819 gold pieces 230 | D:1 | Reached XP level 2. HP: 16/17 MP: 5/5 411 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, minmay_gold_behind_fungi Action || total -------------------------++------- Melee: Unarmed || 8 Staff || 15 Constrict || 7 Tentacles || 3 Cast: Magic Dart || 2 Use: Scroll || 3 Stab: Sleeping || 5 Armor: Skin || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 412 | 412 | 0 | 0 | 244 | 1 | 412.0 | Dungeon | 412 | 412 | 0 | 0 | 244 | 1 | 412.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 412 daAuts