Seeded DCSS version 0.30-a0-359-gd0147acb1a (webtiles) character file. Game seed: 1248076946616818090 (custom seed) 87 MrSquiggles the Conjurer (level 4, 27/27 HPs) Began as an Octopode Conjurer on Nov 12, 2022. Quit the game on level 3 of the Dungeon on Nov 13, 2022. The game lasted 00:05:28 (2519 turns). MrSquiggles the Conjurer (Octopode Conjurer) Turns: 2519, Time: 00:05:29 Health: 27/27 AC: 9 Str: 7 XL: 4 Next: 51% Magic: 8/8 EV: 17 Int: 27 God: Gold: 97 SH: 0 Dex: 10 Spells: 3/8 levels left rFire + + + SeeInvis . c - +3 Elemental Staff {rElec rF++ rC++ AC+5} rCold + + . Faith . (no shield) rNeg . . . Spirit . d - +3 hat of Nuneol {Harm} rPois . Reflect . (no amulet) rElec + Harm + e - ring of the Barnacle {EV+4 Str+4 Int+3} rCorr + Rampage . h - ring "Wigol" {rF+ Will+ rCorr Str-3 Int+2} Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - the +3 Elemental Staff (weapon) {rElec rF++ rC++ AC+5} (You acquired it on level 2 of the Dungeon) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Missiles m - 3 javelins Armour d - the +3 hat of Nuneol (worn) {Harm} (You acquired it on level 2 of the Dungeon) Harm: It increases damage dealt and taken. Jewellery e - the ring of the Barnacle (left tentacle) {EV+4 Str+4 Int+3} (You acquired it on level 2 of the Dungeon) [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+4). Int: It affects your intelligence (+3). h - the ring "Wigol" (right tentacle) {rF+ Will+ rCorr Str-3 Int+2} (You acquired it on level 2 of the Dungeon) [ring of willpower] Str: It affects your strength (-3). Int: It affects your intelligence (+2). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. i - a ring of ice Scrolls j - a scroll of amnesia {unknown} k - a scroll of enchant weapon {unknown} n - 4 scrolls of identify {unknown} o - a scroll of teleportation {unknown} p - 3 scrolls of brand weapon {unknown} q - a scroll of torment {unknown} s - a scroll of silence {unknown} Potions a - a potion of magic f - 2 potions of curing {unknown} g - a potion of heal wounds {unknown} l - 2 potions of lignification {unknown} r - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting + Level 5.2 Conjurations * Level 1.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Hex 10% 3d9 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 62% 2d6 1% 2 Dazzling Flash Conj/Hex 40% N/A 8% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You climb downwards. There is a stone staircase leading up here. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A jackal comes into view. The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! A jackal comes into view. The magic dart hits the jackal. The jackal is almost dead. The jackal barks! The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. You kill the jackal! Your Hexes skill increases to level 1! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.###### #......# #####.####..# #######.....# ........##### ........# # ........##..# #####..@....# #....#..... #.........### #.#†...#..# .......##..# ........# .# ......).. .# ..[..... There were no monsters in sight! Vanquished Creatures An adder (D:2) 6 endoplasms (D:1) 7 giant cockroaches 4 goblins 7 hobgoblins 14 jackals 3 kobolds 3 quokkas 2 ball pythons 8 bats 6 frilled lizards 2 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrSquiggles the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 71 | D:2 | Identified 3 scrolls of acquirement 71 | D:2 | Acquired the +3 hat of Nuneol {Harm} 73 | D:2 | Acquired the ring of the Barnacle {EV+4 Str+4 Int+3} 75 | D:2 | Acquired the +3 Elemental Staff {rElec rF++ rC++ AC+5} 75 | D:2 | Found the +3 Elemental Staff {rElec rF++ rC++ AC+5} 170 | D:2 | Reached XP level 2. HP: 17/17 MP: 1/5 184 | D:2 | Acquired the ring "Wigol" {rF+ Will+ rCorr Str-3 Int+2} 358 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1108 | D:2 | Reached skill level 5 in Conjurations 1413 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/8 1418 | D:2 | Learned a level 4 spell: Fulminant Prism 2466 | D:3 | Reached skill level 1 in Hexes 2519 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic D:3: layout_basic, serial_aquarium, aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_window], aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_2, aquarium_window_1, aquarium_window_1, aquarium_window_fake, aquarium_view_2c, aquarium_view_2c, aquarium_balcony_1b, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.2 Hexes | 1 | 1.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 4 | || 4 Staff | 6 | || 6 Constrict | 3 | || 3 Tentacles | 2 | || 2 Cast: Magic Dart | 61 | 39 || 100 Use: Scroll | 4 | || 4 Armor: Skin | 5 | || 5 Dodge: Dodged | 16 | || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2518 | 2431 | 87 | 345 | 1742 | 3 | 839.3 | Dungeon | 2518 | 2431 | 87 | 345 | 1742 | 3 | 839.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1447 daAuts D:1: 992 daAuts D:3: 78 daAuts