Seeded DCSS version 0.30-a0-359-gd0147acb1a (webtiles) character file. Game seed: 1248076946616818090 (custom seed) 12 MrSquiggles the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Nov 13, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:43 (353 turns). MrSquiggles the Conjurer (Octopode Conjurer) Turns: 353, Time: 00:01:44 Health: 17/17 AC: 3 Str: 3 XL: 2 Next: 33% Magic: 0/5 EV: 13 Int: 20 God: Gold: 11 SH: 0 Dex: 8 Spells: 4/5 levels left rFire + + + SeeInvis . d - staff of fire rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +2 hat "Sorhyh" {rElec rF+++ Str-3 Dex-2} rPois . Reflect . (no amulet) rElec + Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 short sword Armour c - the +2 hat "Sorhyh" (worn) {rElec rF+++ Str-3 Dex-2} (You acquired it on level 2 of the Dungeon) Str: It affects your strength (-3). Dex: It affects your dexterity (-2). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. Magical Staves d - a staff of fire (weapon) Scrolls f - a scroll of identify {unknown} Potions a - a potion of magic e - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Starburst Conj/Fire 8% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. A giant cockroach is nearby! The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard corpse. There is a stone staircase leading down here. You now have 11 gold pieces (gained 2). f - a scroll labelled HURIGO JAOXORPH Found an escape hatch in the floor. There is an escape hatch in the floor here. A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! A jackal comes into view. A jackal is nearby! A jackal is nearby! The magic dart hits the jackal. The jackal is heavily wounded. A quokka comes into view. The magic dart hits the jackal. You kill the jackal! You are out of magic! You are out of magic! You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.# ..... ..# ...r###.# .....#.# .# #..#.#.# .# # ###..#.#.# .#.# #....#.#.# .#.# #.##@#.#.# ... #........##.### #......#........# ############..#.# ..........# ....#...### # #.#...# #.#.#.# #.#.#... You could see a quokka. Vanquished Creatures A bat (D:2) An endoplasm (D:1) A giant cockroach (D:2) 3 hobgoblins A jackal (D:2) A quokka (D:1) 2 frilled lizards 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrSquiggles the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 134 | D:2 | Identified 3 scrolls of acquirement 134 | D:2 | Acquired a book of Spectacle 136 | D:2 | Acquired a staff of fire 138 | D:2 | Acquired the +2 hat "Sorhyh" {rElec rF+++ Str-3 Dex-2} 212 | D:2 | Reached XP level 2. HP: 17/17 MP: 1/5 353 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic D:2: layout_basic Action || total -------------------------++------- Melee: Short sword || 4 Tentacles || 1 Cast: Magic Dart || 20 Use: Scroll || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 351 | 351 | 0 | 77 | 184 | 2 | 175.5 | Dungeon | 351 | 351 | 0 | 77 | 184 | 2 | 175.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 224 daAuts D:1: 127 daAuts