Seeded DCSS version 0.30-a0-365-ge7f957f1db (webtiles) character file. Game seed: 9700494114414739991 (custom seed) 14 MrSquiggles the Conjurer (level 2, 17/17 HPs) Began as an Octopode Conjurer on Nov 18, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:51 (220 turns). MrSquiggles the Conjurer (Octopode Conjurer) Turns: 220, Time: 00:00:51 Health: 17/17 AC: 1 Str: 6 XL: 2 Next: 41% Magic: 5/5 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Scrolls c - a scroll of fog {unknown} d - a scroll of acquirement Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.2 Spellcasting * Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin is almost dead. The hobgoblin barely misses you. The quokka barely misses you. You barely miss the hobgoblin. You grab the hobgoblin. The hobgoblin is almost dead. You constrict the hobgoblin. You kill the hobgoblin! The quokka completely misses you. You hit the quokka. Your grab misses the quokka. You squeeze the quokka, but do no damage. The quokka is heavily wounded. The quokka barely misses you. You closely miss the quokka. You grab the quokka. The quokka is heavily wounded. You constrict the quokka. The quokka bites you. x2 The magic dart hits the quokka. The quokka is almost dead. You constrict the quokka, but do no damage. The quokka bites you. You hit the quokka but do no damage. You squeeze the quokka. You kill the quokka! You start resting. HP restored. You start resting. Magic restored. Found an escape hatch in the floor. You see here a hobgoblin corpse. Found a scroll labelled ICOOCL XUROS. Things that are here: a +0 club; a goblin corpse There is an escape hatch in the floor here. Found 3 scrolls labelled JIHAUBBOLL. d - 3 scrolls labelled JIHAUBBOLL This is a scroll of acquirement! Something appears before you! You see here the Guidebook on Energetic Beguiling. Something appears before you! Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. #. #.# #..## #..# # #@# #.## #.# ...# #.# . ...#.# .. .. #.#.# ##.# .#...... #...#... .......#######.#.## . #. #..............### #.##.......###>.....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrSquiggles the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 69 | D:1 | Reached XP level 2. HP: 16/17 MP: 3/5 218 | D:1 | Identified 3 scrolls of acquirement 218 | D:1 | Acquired a ring of flight 219 | D:1 | Acquired the Guidebook on Energetic Beguiling 220 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, minmay_lizard_king Action || total -------------------------++------- Melee: Short sword || 7 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 14 Use: Scroll || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 219 | 219 | 0 | 139 | 0 | 1 | 219.0 | Dungeon | 219 | 219 | 0 | 139 | 0 | 1 | 219.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 219 daAuts