Seeded DCSS version 0.30-a0-368-g86fb4627a9 (webtiles) character file. Game seed: 9700494114414739991 (custom seed) 3154 MrSquiggles the Destroyer (level 9, -4/51 HPs) Began as an Octopode Conjurer on Nov 18, 2022. Was a Believer of Vehumet. Slain by Joseph ... wielding a +0 quarterstaff (22 damage) ... on level 9 of the Dungeon. The game lasted 00:18:12 (8328 turns). MrSquiggles the Destroyer (Octopode Conjurer) Turns: 8328, Time: 00:18:12 Health: -4/51 AC: 10 Str: 13 XL: 9 Next: 93% Magic: 7/19 EV: 13 Int: 26 God: Vehumet [**....] Gold: 300 SH: 0 Dex: 10 Spells: 7/21 levels left rFire . . . SeeInvis + c - +6 demon trident of the Pariah {freeze, rN+ Will+ Int+2 SInv} rCold + . . Faith . (no shield) rNeg + . . Spirit . z - +2 hat rPois . Reflect . (no amulet) rElec . Harm . d - ring of willpower rCorr . Rampage . e - ring of wizardry Will ++... h - ring of protection from cold Stlth +++....... w - +6 ring of strength HPRegen 0.28/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) (no ring) @: ice-armoured A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 1 branch of the dungeon, and saw 9 of its levels. You also visited: Sewer. You collected 300 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - the +6 demon trident of the Pariah (weapon) {freeze, rN+ Will+ Int+2 SInv} (You acquired it on level 1 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It increases your willpower. r - the +10 dagger "Qiasiol" {protect, rF+ Dex+3} (You found it on level 6 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+3). rF: It protects you from fire. Missiles H - a throwing net Armour z - a +2 hat (worn) I - a +0 buckler Jewellery d - a ring of willpower (left tentacle) e - a ring of wizardry (right tentacle) h - a ring of protection from cold (on tentacle) v - a ring of fire w - a +6 ring of strength (on tentacle) F - a +4 ring of evasion Wands y - a wand of paralysis (10) J - a wand of digging (4) K - a wand of mindburst (8) Scrolls f - 2 scrolls of fog {unknown} g - 2 scrolls of amnesia {unknown} j - 4 scrolls of noise {unknown} k - 4 scrolls of identify {unknown} l - a scroll of summoning {unknown} m - 9 scrolls of teleportation {unknown} n - 5 scrolls of immolation {unknown} p - 2 scrolls of poison {unknown} s - a scroll of vulnerability {unknown} x - a scroll of brand weapon {unknown} A - a scroll of magic mapping {unknown} D - a scroll of blinking {unknown} L - a scroll of enchant armour {unknown} Potions a - 4 potions of magic i - a potion of invisibility o - a potion of lignification {unknown} q - 3 potions of berserk rage t - a potion of attraction {unknown} u - 4 potions of brilliance {unknown} B - 2 potions of haste {unknown} C - 2 potions of mutation {unknown} E - a potion of flight {unknown} G - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 6.9 Spellcasting * Level 10.7 Conjurations - Level 3.0 Hexes - Level 3.0 Translocations + Level 3.2 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Hex 22% 3d12 1% 4 c - Searing Ray Conj 100% 2d8 1% 2 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 1% 4 e - Ozocubu's Armour Ice 25% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 72% 2-5/arc 1% 2 Apportation Tloc 48% N/A 1% 1 Ensorcelled Hibernation Hex/Ice 50% N/A 1% 2 Dazzling Flash Conj/Hex 88% N/A 1% 3 Necrotise Necr 32% 1d5 2% 1 Summon Small Mammal Summ 32% N/A 2% 1 Portal Projectile Hex/Tloc 48% N/A 2% 3 Tukima's Dance Hex 24% N/A 2% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 16% N/A 4% 2 Dispel Undead Necr 8% 3d8 26% 4 Blade Hands Tmut 4% N/A 54% 5 Death Channel Necr 4% N/A 98% 6 Ozocubu's Refrigeration Ice 12% 4d10 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (0/1) D:5 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Fedhas Gozag Nemelex Xobeh Trog Vehumet Wu Jian The Shining One Shops: D:2 ( D:4 : Annotations: D:7 1 transporter D:9 Joseph Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Okay, then. Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff and wearing a +1 leather armour of fire resistance. Joseph unwields a +0 quarterstaff. Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph shoots a sling bullet. The sling bullet hits you! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Joseph shoots a sling bullet. The sling bullet hits you! Your fulminant prism crackles loudly. Casting: Ozocubu's Armour (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +1 leather armour of fire resistance (ally target, 83% to hit) The searing ray misses Joseph. (Press . to maintain the ray.) Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is moderately wounded. Joseph unwields a +0 sling. Joseph wields a +0 quarterstaff. Joseph drinks a potion. Joseph goes berserk! You hear a bellow! x3; You hear a shout! You hear a bellow! x2 The searing ray hits Joseph! Joseph is moderately wounded. The searing ray hits Joseph! Joseph is moderately wounded. Joseph hits you but does no damage. The searing ray hits Joseph. Joseph is heavily wounded. You finish channelling your searing ray. Joseph hits you with a +0 quarterstaff! Joseph hits you with a +0 quarterstaff!! You die... #...$..... .. #......... .. #......... #. #........) #. ####+##### #.## #..# ..# ##+###### #@# #........ ######@## #........ #.......# #........ #.......# #........ #..>....# #........ #.......# #####........ #.......# #...'........ #.......###.###........ #...........# ######### #.......##### You could see Joseph (berserk). Vanquished Creatures Pikel (D:4) An oklob plant (D:4) Maurice (D:9) Sigmund (D:2) Duvessa (D:6) 2 ice beasts (D:6) A sky beast (D:6) A lemure (D:4) A phantom (D:6) 4 kobold brigands 3 bullfrogs A gnoll sergeant (D:6) A necrophage (D:5) Dowan (D:6) 4 orc priests Jessica (D:2) 5 iguanas 2 orc wizards Natasha (thrice) (D:4) 10 gnolls 8 adders A shadow imp (D:7) An ufetubus (D:5) A worm (D:2) 3 dart slugs 18 orcs 2 bats 10 endoplasms 16 giant cockroaches 5 goblins 8 hobgoblins 6 jackals 19 kobolds 13 quokkas 16 ball pythons 16 frilled lizards 2 rats 190 creatures vanquished. Vanquished Creatures (others) 17 fulminant prisms 5 fungi (D:4) 18 plants 40 creatures vanquished. Grand Total: 230 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrSquiggles the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 67 | D:1 | Reached XP level 2. HP: 15/17 MP: 0/5 165 | D:1 | Identified 3 scrolls of acquirement 165 | D:1 | Acquired a ring of willpower 166 | D:1 | Acquired the +6 demon trident of the Pariah {freeze, rN+ | Will+ Int+2 SInv} 167 | D:1 | Acquired a ring of wizardry 192 | D:1 | Learned a level 2 spell: Searing Ray 342 | D:5 | Entered Level 5 of the Dungeon 342 | D:5 | Noticed a necrophage 413 | D:5 | Reached XP level 3. HP: 21/21 MP: 1/6 469 | D:5 | Found a glowing drain. 567 | Sewer | Entered a sewer 757 | Sewer | Reached skill level 5 in Conjurations 862 | Sewer | Reached XP level 4. HP: 27/27 MP: 6/8 867 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 1250 | Sewer | Reached skill level 1 in Translocations 1330 | Sewer | Noticed a bullfrog 1336 | Sewer | Killed a bullfrog 1337 | Sewer | Reached XP level 5. HP: 20/31 MP: 3/9 1509 | D:5 | Upgraded the game from 0.30-a0-365-ge7f957f1db to | 0.30-a0-368-g86fb4627a9 1612 | D:6 | Found a bloodstained altar of Trog. 1612 | D:6 | Noticed a phantom 1635 | D:6 | HP: 1/31 [phantom (7)] 1636 | D:6 | Killed a phantom 1637 | D:6 | Reached skill level 6 in Conjurations 1637 | D:6 | Reached XP level 6. HP: 1/36 MP: 0/11 1861 | D:6 | Identified the +10 dagger "Qiasiol" {protect, rF+ Dex+3} 1946 | D:7 | Noticed an ice beast 2128 | D:7 | Found a transporter. 2297 | D:8 | Reached XP level 7. HP: 15/41 MP: 1/12 2436 | D:7 | Noticed a rust devil 2436 | D:7 | Noticed a small abomination 2596 | D:7 | Noticed an ancient zyme 2641 | D:9 | Noticed Maurice 2653 | D:9 | Killed Maurice 2654 | D:9 | Reached skill level 7 in Conjurations 2658 | D:9 | Found a radiant altar of Vehumet. 2662 | D:9 | Became a worshipper of Vehumet 2962 | D:1 | Learned a level 4 spell: Fulminant Prism 3115 | D:1 | Reached XP level 8. HP: 46/46 MP: 11/15 3466 | D:2 | Noticed Sigmund 3475 | D:2 | Killed Sigmund 3476 | D:2 | Reached skill level 5 in Spellcasting 3476 | D:2 | Reached skill level 1 in Hexes 3538 | D:2 | Identified the +0 scale mail of Duty {Int+3} 3770 | D:2 | Noticed Jessica 3775 | D:2 | Killed Jessica 3828 | D:2 | Got Jessica's Papyrus of Beguiling 3847 | D:2 | Reached * piety under Vehumet 3847 | D:2 | Offered knowledge of Shock by Vehumet. 3851 | D:2 | Reached skill level 8 in Conjurations 4177 | D:2 | Found Nownom's Weapon Shop. 4952 | D:3 | Found an ornate altar of the Wu Jian Council. 5253 | D:4 | Found Paozumom's Self-Improvement Boutique. 5756 | D:4 | Noticed Natasha 5788 | D:4 | Killed Natasha 5927 | D:4 | Noticed Pikel 5947 | D:4 | Killed Pikel 5948 | D:4 | Reached skill level 9 in Conjurations 5948 | D:4 | Reached XP level 9. HP: 30/51 MP: 1/18 5952 | D:4 | Learned a level 3 spell: Ozocubu's Armour 6139 | D:4 | Noticed Natasha 6150 | D:4 | Killed Natasha 6150 | D:4 | Reached ** piety under Vehumet 6150 | D:4 | Offered knowledge of Static Discharge by Vehumet. 6400 | D:4 | Found an opulent altar of Gozag. 6401 | D:4 | Found a sparkling altar of Nemelex Xobeh. 6424 | D:4 | Noticed Natasha 6430 | D:4 | Killed Natasha 6501 | D:4 | Found a blossoming altar of Fedhas. 6585 | D:4 | Noticed an oklob plant 6606 | D:4 | Killed an oklob plant 6607 | D:4 | Reached skill level 10 in Conjurations 6607 | D:4 | Reached skill level 1 in Ice Magic 7433 | D:5 | Found a glowing golden altar of the Shining One. 7485 | D:5 | Found a staircase to the Ecumenical Temple. 7549 | D:6 | Noticed Duvessa 7549 | D:6 | Noticed Dowan 7558 | D:6 | Killed Dowan 7562 | D:6 | Killed Duvessa 8265 | D:6 | You fall into a shaft and drop 3 floors! 8282 | D:9 | Noticed a two-headed ogre 8322 | D:9 | Noticed Joseph 8328 | D:9 | Slain by Joseph Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, minmay_lizard_king D:2: layout_loops_corners, serial_shops, nicolae_diamond_shop, kennysheep_jessica_study, uniq_sigmund D:3: layout_loops_ring, lemuel_tele_altar, uniq_jessica D:4: cheibrodos_thug_alley, layout_loops_ring, grunt_temple_overflow_opulence, tgw_fedhas, nicolae_shop_self_help, uniq_natasha, uniq_pikel D:5: layout_loops_ring, tso_altar, nicolae_overflow_hidden_temple, minmay_temple_entry_enclosed_plants, portal_sewer_entry_f, serial_bayou_pond_d D:6: layout_cave_pods, bloody_trog, hangedman_abyss_or_decor_stagger, uniq_duvessa D:7: layout_basic, kennysheep_ying_yang, gammafunk_ghost_abyssal_escape, uniq_maggie D:8: layout_cave_pods, nicolae_ru_sacrificial_ziggurat, david_lair_shrubbed, dk_noncrumbling_3, minmay_circle_x, uniq_amaemon, uniq_grum D:9: layout_roguey, vehumet_altar_wand_db, minmay_diamond_spiral, uniq_joseph, uniq_maurice Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 9 10 | 10.7 Translocations | 1 2 3 | 3.0 Spellcasting | 3 4 6 | 6.9 Hexes | 3 | 3.0 Ice Magic | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 8 | | || 8 Tentacles | 4 | 3 | 11 || 18 Constrict | 2 | 4 | 13 || 19 Demon trident | 8 | 20 | 43 || 71 Punch | | 1 | || 1 Dagger | | | 8 || 8 Cast: Magic Dart | 56 | 63 | 204 || 323 Iskenderun's Myst | | 1 | 1 || 2 Searing Ray | | 6 | 10 || 16 Fulminant Prism | | | 17 || 17 Ozocubu's Armour | | | 1 || 1 Use: Scroll | 3 | | || 3 Potion | | | 1 || 1 Stab: Sleeping | 2 | | 1 || 3 Armor: Skin | 1 | 4 | 3 || 8 Dodge: Dodged | 8 | 33 | 18 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8348 | 7828 | 520 | 1063 | 5126 | 10 | 834.8 | Dungeon | 7403 | 6883 | 520 | 839 | 4579 | 9 | 822.6 | Sewer | 944 | 944 | 0 | 224 | 547 | 1 | 944.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1529 daAuts D:2: 1251 daAuts D:6: 1199 daAuts D:5: 1122 daAuts Sewer: 944 daAuts D:1: 759 daAuts D:3: 665 daAuts D:7: 579 daAuts D:8: 177 daAuts D:9: 118 daAuts