Dungeon Crawl Stone Soup version 0.30-a0-414-gcb316572d5 (webtiles) character file. Game seed: 15189530631835817845 4 MrSquiggles the Ducker (level 1, 0/14 HPs) Began as an Octopode Gladiator on Dec 8, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:02 (25 turns). MrSquiggles the Ducker (Octopode Gladiator) Turns: 25, Time: 00:00:03 Health: 0/14 AC: 1 Str: 13 XL: 1 Next: 60% Magic: 1/1 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) d - a javelin Armour b - a +0 hat (worn) Skills: + Level 2.1 Fighting + Level 3.0 Long Blades + Level 2.1 Throwing + Level 3.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A jackal comes into view. The jackal completely misses you. You see here a ball python corpse. You closely miss the jackal. You grab the jackal. You constrict the jackal. The jackal closely misses you. A rat comes into view. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. You constrict the jackal, but do no damage. A jackal comes into view. The jackal bites you. The jackal closely misses you. The jackal barks! You slash the jackal! You kill the jackal! The jackal bites you. The jackal misses you. You hit the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you. x2 You closely miss the rat. Your grab misses the rat. The jackal bites you. The rat closely misses you. The jackal closely misses you. You hit the rat. You kill the rat! The jackal closely misses you. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. Your grab misses the jackal. The jackal misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You slash the jackal! You kill the jackal! The jackal barely misses you. The jackal bites you. You die... ##..##### #...## ###..# ##.# #.# $# #. #.# #..# ..#.# #.##...# #.....###......# #....†@...#.#... ####.h###...... ##. ##.##.. #. .# # ## . .# You could see a jackal. Vanquished Creatures 3 jackals (D:1) A ball python (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrSquiggles the Octopode Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 25 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_rooms Action || total -------------------------++------- Melee: Long sword || 9 Constrict || 2 Armor: Skin || 2 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 14 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 14 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts