Seeded DCSS version 0.30-a0-748-ge6a52f7cba (webtiles) character file. Game seed: 17045457511179800994 (custom seed) 1 MrSquiggles the Conjurer (level 1, 11/11 HPs) Began as an Octopode Conjurer on Feb 8, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:37 (39 turns). MrSquiggles the Conjurer (Octopode Conjurer) Turns: 39, Time: 00:00:38 Health: 11/11 AC: 1 Str: 6 XL: 1 Next: 20% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - 2 scrolls of teleportation {unknown} Potions a - a potion of magic c - a potion of might {unknown} d - a potion of curing {unknown} Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Ozocubu's Armour Ice 2% N/A 43% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, MrSquiggles the Octopode Conjurer. Game seed: 17045457511179800994 (custom seed) Press ? for a list of commands and other information. Found 2 scrolls labelled FOENAW DAOWI and a sedimented pink potion. Found a staircase leading out of the dungeon. b - a scroll labelled FOENAW DAOWI c - a sedimented pink potion b - 2 scrolls labelled FOENAW DAOWI (gained 1) Found a ring mail. d - a puce potion You open the gate. An endoplasm comes into view. Found a book of Winter. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is moderately wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open gate here. There is an open gate here. An endoplasm comes into view. You see here a book of Winter. You pick up a book of Winter and begin reading... You add the spells Ozocubu's Armour, Metabolic Englaciation and Simulacrum to your library. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. #.. ... #.# #..########### #.......J.... #..@# #'''# #...# #...# ##...## #.....# ##.....## #...#...# ##...#...## You could see an endoplasm (asleep). Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrSquiggles the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 39 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_rooms, shapermc_ecumenical_altar_hornbeckon, chequers_serial_rivers_micro_e, st_stairs_13 Action || total ---------------------------++------- Cast: Magic Dart || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 25 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 25 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts