Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 2659918525285196400 0 MrSquiggles the Chucker (level 1, 16/16 HPs) Began as a Troll Wanderer on Nov 17, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). MrSquiggles the Chucker (Troll Wanderer) Turns: 0, Time: 00:00:05 Health: 16/16 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 1.02/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 8 boomerangs (quivered) Armour d - a +0 robe (worn) Scrolls c - a scroll of fear Skills: + Level 2.6 Throwing + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 2.1 Conjurations + Level 1.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 16% 2x1d4 16% 1 Shock Conj/Air 12% 1d3 19% 1 Searing Ray Conj 10% 2d4 19% 2 Volatile Blastmotes Fire/Tloc 2% 2d10 58% 3 Fulminant Prism Conj/Hex 1% 3d5 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History Welcome, MrSquiggles the Troll Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 8 boomerangs, a scroll of fear, a +0 robe; and the following spells available to memorise: Foxfire, Shock, Searing Ray, Volatile Blastmotes, Fulminant Prism. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### #@# #...# ###.# #.. ..# .#. # # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MrSquiggles the Troll Wanderer began the quest for the Orb. 0 | D:1 | MrSquiggles set off with the following items: a +0 dagger, | 8 boomerangs, a scroll of fear, a +0 robe; and the | following spells available to memorise: Foxfire, Shock, | Searing Ray, Volatile Blastmotes, Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, serial_bayou_crossing Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+