Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 5108600689816486250 4 Mrcawl the Vexing (level 1, 13/13 HPs) Began as a Vampire Enchanter on Aug 14, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (157 turns). Mrcawl the Vexing (Vampire Enchanter) Turns: 157, Time: 00:00:48 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 58% Magic: 3/3 EV: 12 Int: 17 God: Gold: 7 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.1 Short Blades + Level 2.2 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 20% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. Casting: Corona (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (heavily wounded, chance to affect: 71%) The goblin is outlined in light. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You barely miss the goblin. The goblin barely misses you. You hit the goblin but do no damage. The goblin barely misses you. You hit the goblin. The goblin is moderately wounded. The goblin completely misses you. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You start resting. Magic restored. HP restored. Things that are here: a +0 club; a +0 club; a bat corpse Okay, then. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #........ #........ #........ ......... ####........ #.###..........) #.............# ######.###.....# #...@..# ####.# #.###### #.# #.# #.♣.# #.# #...# #.# #...# #.# #...######.##### ####...#..........# There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mrcawl the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, dilly_ecumenical_altar_fadedgnrine, solitary_fountain Action || total -------------------------++------- Melee: Dagger || 16 Bite || 1 Cast: Corona || 2 Armor: Robe || 5 Dodge: Dodged || 15