Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 5437393206196108104 119 Mune the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 2, 2022. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:52 (2536 turns). Mune the Conjurer (Deep Elf Conjurer) Turns: 2536, Time: 00:05:53 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 73% Magic: 6/12 EV: 12 Int: 25 God: Gold: 170 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons i - a +0 dagger of holy wrath Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls b - a scroll of amnesia {unknown} d - a scroll of fear {unknown} e - 4 scrolls of immolation {unknown} f - a scroll of noise {unknown} g - a scroll of magic mapping {unknown} n - a scroll of blinking {unknown} o - a scroll of teleportation {unknown} p - 2 scrolls of vulnerability {unknown} q - a scroll of identify {unknown} Potions h - a potion of brilliance {unknown} j - a potion of curing {unknown} k - a potion of might {unknown} l - 3 potions of lignification {unknown} m - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 3.0 Dodging + Level 2.6 Stealth + Level 4.6 Spellcasting + Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You now have 170 gold pieces (gained 10). There is a faded altar of an unknown god here. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 83% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 halberd. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (83% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 club. The gnoll closely misses you. The gnoll hits you with a +0 halberd! Ouch! That really hurt! The gnoll shouts! The gnoll hits you from afar with a +0 halberd! You die... .....###### #g ..##......# # #. ..##......# #.#.# ..........# g.. ..##......# ## #)## #.##......# #.###.# .....###### #g#g## #.#### #..## #.# #@## ..# #.# ..## ######.##### ...### #..........# .....# #.########.# ...#_######.# ..##........# .##########.###### ...########......## You could see 2 gnolls. Vanquished Creatures Terence (D:2) A gnoll (D:3) 4 adders (D:2) 4 worms 3 dart slugs (D:1) 2 ball pythons An endoplasm (D:1) A giant cockroach (D:2) 3 goblins 4 hobgoblins A jackal (D:1) 3 bats A frilled lizard (D:1) 6 rats 35 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:1) 2 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mune the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 418 | D:1 | You fall into a shaft and drop 1 floor! 425 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 567 | D:1 | Reached skill level 5 in Conjurations 1243 | D:2 | Noticed Terence 1267 | D:2 | Killed Terence 1268 | D:2 | Reached XP level 3. HP: 8/19 MP: 5/10 1649 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1725 | D:2 | Learned a level 2 spell: Searing Ray 2471 | D:3 | Found a faded altar of an unknown god. 2536 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic D:2: layout_loops_ring, nrook_campfire, minmay_tiny_reverse_x, uniq_terence D:3: minmay_goblin_kobold_castle, layout_loops_cross, mainiacjoe_overflow_alcove_4, basic_ecumenical_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.6 Dodging | 3 | 3.0 Fighting | | 0.1 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Cast: Magic Dart | 68 | 25 || 93 Searing Ray | | 8 || 8 Use: Potion | 2 | || 2 Armor: Robe | 4 | || 4 Dodge: Dodged | 12 | 2 || 14