Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 17602553369245916040 60 Mune the Grave Robber (level 3, -2/21 HPs) Began as a Vampire Necromancer on Aug 12, 2023. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:38 (1661 turns). Mune the Grave Robber (Vampire Necromancer) Turns: 1661, Time: 00:04:38 Health: -2/21 AC: 3 Str: 3 (7) XL: 3 Next: 82% Magic: 0/6 EV: 12 Int: 14 (19) God: Gold: 30 SH: 0 Dex: 11 (14) Spells: 2/6 levels left rFire . . . g - +3 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ h - ring of wizardry HPRegen 0.43/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: healing quickly A: alive, fangs 3, see invisible, vampiric 2, [frail 1] a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +3 short sword (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) Jewellery h - a ring of wizardry (left hand) Scrolls f - a scroll of fog {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of degeneration i - a potion of mutation {unknown} k - a potion of heal wounds {unknown} Skills: + Level 3.6 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 5.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 1% 1 b - Vampiric Draining Necr 16% 2d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 16% N/A 11% 4 Agony Necr 16% N/A 28% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. [You are frail. (-10% HP)] Message History You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, chance to affect: 84%) The gnoll writhes in agony. The gnoll closely misses you. The gnoll hits you with a +0 whip. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, chance to affect: 84%) The gnoll writhes in agony. You kill the gnoll! The dead are walking! You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. The gnoll barely misses you. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (moderately wounded, ally target, chance to affect: 84%) The gnoll writhes in agony. The gnoll closely misses you. Your gnoll skeleton barely misses the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The gnoll hits you with a +0 whip. You die... #.# ..# #.# #.# #.####.####### #............. ##### ######.####### ....# #.### ....# #...# ....# ###g## ....# #@g# ....# #.Z.# ....# #...+ ....## #...# .....# #...# .....# #...# ...#.# #...# ##.#.# #...# ..<#.# You could see 2 gnolls and a friendly gnoll skeleton. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 6 goblins (D:1) 3 hobgoblins 3 jackals (D:1) 5 kobolds 2 quokkas (D:1) 5 ball pythons 5 bats 2 rats (D:1) 38 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A ball python (D:1) A frilled lizard (D:2) 3 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mune the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 253 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 831 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 831 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 835 | D:1 | Learned a level 3 spell: Vampiric Draining 868 | D:1 | Reached skill level 5 in Necromancy 1604 | D:2 | Found a faded altar of an unknown god. 1661 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], hellmonk_ecumenical_altar_pennies_from_heaven Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.6 Necromancy | 5 | 5.3 Stealth | | 3.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Short sword || 26 Bite || 5 Cast: Necrotise || 54 Vampiric Draining || 2 Ability: Bat Form || 1 Exsanguinate || 1 Revivify || 1 Use: Potion || 1 Armour: Robe || 9 Dodge: Dodged || 39