Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 5667109927393747584 67 Mushin the Magician (level 4, -1/32 HPs) Began as a Djinni Fire Elementalist on May 6, 2025. Engulfed by a cloud of flame (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:05 (1168 turns). Mushin the Magician (Djinni Fire Elementalist) Turns: 1168, Time: 00:06:05 Health: -1/32 AC: 2 Str: 7 XL: 4 Next: 40% Gold: 43 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . d - +2 whip (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons d - a +2 whip of venom (weapon) Missiles g - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} f - 4 scrolls of identify {unknown} i - a scroll of revelation {unknown} j - a scroll of fog {unknown} Potions h - a potion of moonshine {unknown} Baubles k - 3 flux baubles Talismans c - a quill talisman e - a scarab talisman l - a medusa talisman Skills: * Level 1.4 Fighting + Level 0.2 Maces & Flails + Level 2.4 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Apportation Tloc 32% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The kobold throws a stone. The stone barely misses you. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Terence the Veteran comes into view. He is wielding a +0 mace. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (wandering, hasn't noticed you, chance to affect: 78%) You miscast Inner Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence shouts! Casting: Inner Flame (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 10% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (chance to affect: 78%) Terence is filled with an inner flame. Casting: Inner Flame (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Flame seeps out of Terence. Terence is lightly wounded. Terence's fire resistance burns away. Terence is engulfed in blazing flames. Flame seeps out of Terence. Terence attacks as he pursues you! Terence hits you with a +0 mace. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence explodes! The fiery explosion engulfs you! You resist. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in blazing flames. You resist. You die... #####.........##########.... #...>..................'.... #.....########......####...[ #.....# #....#...## ### #.....########....###..# #.....'.....##....# ##.# #.....#####.##....# #.# #.....# #.##....# #.# ####### #@#...... #.## #§#....... #..#### #.§§§....... ##....# #.......... ####.# #.......... ##.. #.......... #..< #.......... #... #........## #... #........# ##.. There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 gnolls (D:2) A dart slug (D:1) 11 endoplasms A giant cockroach (D:1) 6 hobgoblins 2 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 bats (D:1) 2 goblins A kobold (D:2) 2 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mushin the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Mushin set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/0 462 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 462 | D:1 | Learned a level 1 spell: Apportation 534 | D:1 | Reached skill level 1 in Fighting 926 | D:2 | Found a faded altar of an unknown god. 936 | D:2 | Reached XP level 4. HP: 24/32 MP: 0/0 1163 | D:2 | Noticed Terence 1168 | D:2 | Killed Terence 1168 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross, hex_large D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Fighting | 1 | 1.4 Maces & Flails | | 0.2 Dodging | | 2.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 24 | 1 || 25 Cast: Foxfire | 33 | 1 || 34 Scorch | 5 | 9 || 14 Inner Flame | | 1 || 1 Armour: Robe | 30 | 3 || 33 Dodge: Dodged | 19 | 2 || 21