Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 16259878786882739588 9 Mushin the Magician (level 2, -4/22 HPs) Began as a Djinni Fire Elementalist on May 7, 2025. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (252 turns). Mushin the Magician (Djinni Fire Elementalist) Turns: 252, Time: 00:00:52 Health: -4/22 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 12 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Missiles c - 7 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} Potions d - a potion of resistance {unknown} Skills: * Level 0.5 Fighting + Level 2.3 Dodging - Level 1.5 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is moderately wounded. The hobgoblin closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you but does no damage. The hobgoblin closely misses you. A kobold comes into view. It is wielding a +0 short sword. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is almost dead. The hobgoblin's fire resistance burns away. The kobold shouts! The hobgoblin hits you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is burned terribly! You kill the hobgoblin! Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the kobold. You kill the kobold! An endoplasm comes into view. Your magical contamination has completely faded away. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. The endoplasm is heavily wounded. The endoplasm's fire resistance burns away. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! The cold chills you terribly! You die... #v###### #.# #.# ##.#### #.### #...... #...# ♣.♣#### #.#.# #.# #.#.# ######♣.♣#♣## ##.#.# ............. #..J.# ######♣#♣#♣## ##.#@# . #.#.# ## #.#)# #.. $.. #... #.#. ....# You could see an endoplasm (combustible). Vanquished Creatures A giant cockroach (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mushin the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Mushin set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 206 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 252 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_ring, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_diagonal, infiniplex_forest_straight_2, infiniplex_forest_clump_double, infiniplex_forest_diagonal, infiniplex_forest_corner_1, wad_floor_pattern_untrapped, minivault_5 Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Fighting | | 0.5 Dodging | | 2.3 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 12 Scorch || 4 Armour: Robe || 4 Dodge: Dodged || 4