Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 830780810328700831 17 Mushin the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on May 7, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (359 turns). Mushin the Magician (Djinni Fire Elementalist) Turns: 359, Time: 00:01:16 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 80% Gold: 50 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . b - +0 short sword rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles d - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Skills: * Level 0.6 Fighting + Level 2.3 Dodging + Level 1.6 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! The frilled lizard hisses angrily. The jackal bites you. The jackal barely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! The jackal closely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal but do no damage. The jackal bites you. x3; The jackal closely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! The jackal barely misses you. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. You die... ##### ########...# .......[.#.# ########...# ##.############ #.†.lh@.......# #.†##########.# #).# #.# ..h.†.......# #.# .......†.....# #.# ..............# #.# g.............# #.# #....#[.......# #.# .......$.....## #.# You could see a jackal and a frilled lizard. Vanquished Creatures 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mushin the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Mushin set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 168 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 357 | D:1 | HP: 1/22 [jackal (2)] 359 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_ring, basic_ecumenical_altar, skrybe_limestone_x Skill XL: | | ---------------+-+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Fighting | | 0.6 Dodging | | 2.3 Stealth | | 1.6 Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Foxfire || 16 Scorch || 5 Armour: Robe || 10 Dodge: Dodged || 10