Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 4309460680131409973 63 Myro the Grave Robber (level 4, 0/21 HPs) Began as a Vine Stalker Necromancer on Aug 9, 2021. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:06:36 (3143 turns). Myro the Grave Robber (Vine Stalker Necromancer) Turns: 3143, Time: 00:06:36 Health: 0/21 AC: 4 Str: 11 XL: 4 Next: 10% Magic: 3/18 EV: 12 Int: 19 God: Gold: 101 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . f - +4 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +1 robe rPois . Reflect . c - +0 helmet {Int+3} rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 1.07/turn e - ring of magical power MPRegen 0.16/turn (no ring) @: lethally poisoned (0 -> -4) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons f - a +4 dagger (weapon) Missiles d - 17 poisoned darts l - 30 stones Armour a - a +1 robe (worn) c - a +0 helmet of intelligence (worn) Jewellery e - a ring of magical power (left hand) Scrolls b - a scroll of amnesia g - a scroll of fear {unknown} Potions h - a potion of mutation i - a potion of haste j - a potion of invisibility {unknown} k - a potion of resistance {unknown} m - 3 potions of curing Skills: - Level 1.5 Dodging + Level 3.7 Stealth + Level 3.1 Spellcasting + Level 4.5 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 80% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 40% N/A 2% 1 Vampiric Draining Necr 10% 2d7 7% 3 Apportation Tloc 4% N/A 16% 1 Corona Hex 2% N/A 16% 1 Summon Small Mammal Summ 8% N/A 16% 1 Animate Dead Necr 10% N/A 24% 4 Gell's Gravitas Tloc 1% N/A 41% 3 Lesser Beckoning Tloc 1% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Agony Necr 20% N/A 54% 5 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( D:2 ( Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Things that are here: a +0 club; a goblin skeleton You see here a rat skeleton. There is an open door here. There is an open door here. There is an open door here. Found a leather armour. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. There is an open door here. There is an open door here. There is an escape hatch in the ceiling here. There is an open door here. There is an open door here. The water moccasin hisses angrily. The water moccasin writhes in agony! The water moccasin writhes in agony. The water moccasin writhes in agony! The water moccasin barely resists. The water moccasin misses you. x2 The water moccasin barely resists. The water moccasin bites you. The water moccasin writhes in agony. The water moccasin closely misses you. x2 The water moccasin barely resists. The water moccasin closely misses you. The water moccasin barely resists. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The water moccasin writhes in agony. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You closely miss the water moccasin. Your bite misses the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You are too injured to fight recklessly! Unknown command. You hit the water moccasin. The water moccasin is almost dead. You die... #.#######..#...## #....# ##.#...# #....#####.#...# ###....#.....###.# ....####......##.# ########....#.##.# ............+....# ########....#.##.# #####.......#@# .............#S# .............#.####. .................... ##########.##..##### ##### #......# ....# #####..# ###.# #>.# #.# ##.# You could see a water moccasin. Vanquished Creatures An adder (D:3) A worm (D:3) 2 dart slugs An orc (D:3) 2 bats An endoplasm (D:2) 4 giant cockroaches 7 goblins 4 hobgoblins (D:1) A jackal (D:1) 3 quokkas 4 ball pythons 8 kobolds 4 rats 43 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 1 creature vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Myro the Vine Stalker Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 336 | D:1 | Reached XP level 2. HP: 10/13 MP: 1/6 894 | D:1 | Found Zerue's Antique Weapon Shop. 1239 | D:1 | Noticed a troll 1243 | D:1 | Reached XP level 3. HP: 9/16 MP: 8/8 1532 | D:1 | You fall into a shaft and drop 1 floor! 2055 | D:2 | Found a faded altar of an unknown god. 2192 | D:2 | Found Lubraxt Xeiwn's Antique Weapon Emporium. 2395 | D:3 | Identified a scroll of acquirement 2395 | D:3 | Acquired a +0 helmet of intelligence 2528 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 2528 | D:3 | Reached XP level 4. HP: 20/21 MP: 9/9 2583 | D:3 | Noticed a water moccasin 3143 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, serial_shops, nicolae_shop_waterfront D:2: layout_basic, ebering_ecumenical_altar_hall, serial_shops, shop D:3: minmay_diamond_boxcup, layout_basic, portal_sewer_entry_b, lemuel_flame_loot_1 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.7 Spellcasting | 3 | 3.1 Dodging | | 1.5 Necromancy | | 4.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 16 | 6 || 22 Bite | 3 | || 3 Cast: Pain | 51 | 12 || 63 Use: Scroll | 6 | || 6 Stab: Sleeping | 2 | 1 || 3 Armor: Robe | 2 | || 2 Dodge: Dodged | 13 | 8 || 21