Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 9025022651940696756 28 Myro the Conjurer (level 2, -4/20 HPs) Began as a Draconian Conjurer on Aug 27, 2021. Slain by a gnoll (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (1545 turns). Myro the Conjurer (Draconian Conjurer) Turns: 1545, Time: 00:02:23 Health: -4/20 AC: 4 Str: 9 XL: 2 Next: 96% Magic: 1/5 EV: 12 Int: 18 God: Gold: 17 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . SeeInvis . d - staff of poison rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Magical Staves d - a staff of poison (weapon) Scrolls a - 2 scrolls of noise {unknown} b - a scroll of torment {unknown} Potions c - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 26% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Lesser Beckoning Tloc 0% N/A 47% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Manifold Assault Tloc 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. You kill the gnoll! The gnoll shouts! Your Conjurations skill increases to level 5! You close the large door. You start resting. An endoplasm comes into view. You close the large door. A gnoll opens the large door. You close the large door. A gnoll opens the large door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (81% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. There is a stone staircase leading up here. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up, spattered with blood here. The gnoll misses you. The gnoll hits you from afar with a +0 spear. You die... #####.............#... ......[.......#####.### #########.#.............. ...[.........)........... ........#.#.###...###.#.# #######.#.#.# #.#.# #.#.# #.#.#.###.#.###.#.# #######'#.#...........#.## .........@......#......... .........g#######.#####.## ..........g..g............ .........########..####.## .........# ##.##....J ...).....# #.##..... .........# #..#..g.. .........# ##.###J## .........# .# #'# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 3 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:2) 3 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Myro the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 541 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1027 | D:1 | Found a faded altar of an unknown god. 1309 | D:1 | Learned a level 2 spell: Searing Ray 1514 | D:2 | Reached skill level 5 in Conjurations 1544 | D:2 | HP: 1/20 [gnoll (8)] 1545 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_basic, hellmonk_ecumenical_altar_leap_of_faith D:2: layout_basic, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 34 Tailslap || 3 Cast: Magic Dart || 46 Searing Ray || 1 Armor: Skin || 7 Dodge: Dodged || 25