Dungeon Crawl Stone Soup version 0.31.0-2-g5a2aebc5c2 (webtiles) character file. Game seed: 14812179121545280115 91 MysticSailboat the Magician (level 4, -2/31 HPs) Began as a Djinni Fire Elementalist on Jan 20, 2024. Slain by Terence ... wielding a +1 heavy flail (15 damage) ... on level 3 of the Dungeon. The game lasted 00:05:51 (1760 turns). MysticSailboat the Magician (DjFE) Turns: 1760, Time: 00:05:51 Health: -2/31 AC: 2 Str: 2 XL: 4 Next: 88% Gold: 138 EV: 12 Int: 19 God: SH: 0 Dex: 19 rFire + + . d - +1 whip (elec) rCold x . . (no shield) rNeg . . . i - +0 robe "Guth" {rPois rCorr Str-5 Dex+6} rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 180 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons d - a +1 whip of electrocution (weapon) Armour a - a +0 robe i - the +0 robe "Guth" (worn) {rPois rCorr Str-5 Dex+6} (You found it on level 2 of the Dungeon) Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. Jewellery k - a +4 ring of slaying (left hand) Scrolls b - a scroll of fear {unknown} g - a scroll of immolation {unknown} l - a scroll of enchant armour {unknown} Potions c - a potion of enlightenment {unknown} e - 3 potions of curing f - a potion of lignification {unknown} h - a potion of cancellation {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 1% 1 b - Scorch Fire 42% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 42% 2d13 6% 3 d - Inner Flame Hex/Fire 21% N/A 6% 3 e - Flame Wave Conj/Fire 21% 2d8 21% 4 f - Freeze Ice 84% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16240 Altars: Shops: D:3 ! Annotations: D:3 1 runed translucent door, Jingleheimer's ghost, amateur OpSh; Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Jingleheimer's ghost whispers, "There is no future for you." Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is lightly wounded. Terence's fire resistance burns away. The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is heavily wounded. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is severely wounded. Terence hits you with a +1 heavy flail. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is almost dead. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +1 heavy flail! You die... Terence says, "Time to find some more victims." +.....' !...>.# #.....##......# #..)..........# #.............. . #.......... .. #.......... ...######.......#.. .........∩@....... .##......@..#.... #####.)..........#+ #..........!....##. #..............##.. ######.............##W.. ....##..........#..#⌠.!♣ ....###..#......#..##... ....#...##..........##.. ....#'#####........ You could see Terence (combustible) and Jingleheimer's ghost. Vanquished Creatures A gnoll (D:1) 3 adders (D:2) A dart slug (D:2) 6 ball pythons 5 endoplasms A giant cockroach (D:1) 7 goblins 6 hobgoblins 8 kobolds 2 quokkas 2 bats 3 frilled lizards 5 rats 50 creatures vanquished. Vanquished Creatures (others) 101 foxfires 101 creatures vanquished. Grand Total: 151 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MysticSailboat the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | MysticSailboat set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 235 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 235 | D:1 | Learned a level 1 spell: Freeze 805 | D:2 | Noticed a great orb of eyes 807 | D:2 | Found a faded altar of an unknown god. 809 | D:2 | Noticed a shining eye 809 | D:2 | Noticed a shining eye 809 | D:2 | Noticed a golden eye 832 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 878 | D:2 | Identified the +0 robe "Guth" {rPois rCorr Str-5 Dex+6} 1723 | D:3 | Found Samonam's Distillery. 1741 | D:3 | Bought a potion of curing for 42 gold pieces 1745 | D:3 | Found a runed translucent door. 1745 | D:3 | Noticed Terence 1750 | D:3 | Noticed Jingleheimer's ghost (amateur OpSh) 1760 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_loops_ring D:2: layout_loops_ring, hellmonk_ecumenical_altar_watching_god, guppyfry_early_lair_pool D:3: layout_basic, hellmonk_ghost_happy_afterlife, serial_shops, shop, nicolae_shop_hallway_plus, shop, uniq_sigmund, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | | 2 || 2 Cast: Foxfire | 45 | 20 || 65 Scorch | 9 | 22 || 31 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 2 | 3 || 5