Dungeon Crawl Stone Soup version 0.33-a0-105-g4c57dba787 (webtiles) character file. Game seed: 13213222949901071030 2 MysticSailboat the Slasher (level 1, 13/13 HPs) Began as a Human Wanderer on Sept 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (82 turns). MysticSailboat the Slasher (Human Wanderer) Turns: 82, Time: 00:01:09 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 3/3 EV: 10 Int: 15 God: Gold: 22 SH: 4 Dex: 13 Spells: 3/4 levels left rFire . . . a - +2 falchion rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +2 falchion (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Scrolls c - a scroll of fog Potions e - a potion of attraction {unknown} Skills: + Level 3.0 Long Blades + Level 2.0 Dodging + Level 1.1 Stealth + Level 1.0 Shields + Level 2.0 Spellcasting + Level 1.0 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 8% 2d5 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5917 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You begin with the following items: a +2 falchion, a +0 buckler, a scroll of fog, a +0 robe; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. You now have 10 gold pieces. You open the door. Found a purple potion. There is an open door here. Found 12 gold pieces. e - a purple potion Found a whip. You now have 22 gold pieces (gained 12). You see here a +0 whip. A kobold and a ball python come into view. There are monsters nearby! There are monsters nearby! The kobold shouts! The kobold hits you with a +3 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. You kill the kobold! The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Things that are here: a +3 dagger; a kobold corpse HP restored. A bat comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! A ball python comes into view. The ball python hisses angrily. The ball python barely misses you. x2 You slash the ball python! You kill the ball python! No target in view! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #.# #.#.# .#.# #...###.#.# #.......... ##.####.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#@# #.####.#.# #........# #######..# ##.# ### There were no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MysticSailboat the Human Wanderer began the quest for the | Orb. 0 | D:1 | MysticSailboat set off with the following items: a +2 | falchion, a +0 buckler, a scroll of fog, a +0 robe; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 82 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto Action || total ---------------------------++------- Melee: Falchion || 4 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 57 | 26 | 0 | 40 | 1 | 83.0 | Dungeon | 83 | 57 | 26 | 0 | 40 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts