Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 10439670109718957516 174 MysticSailboat the Firebug (level 5, 0/52 HPs) Began as an Oni Fire Elementalist on Oct 8, 2024. Slain by a water moccasin zombie (3 damage) ... in an ossuary. The game lasted 00:07:33 (3402 turns). MysticSailboat the Firebug (Oni Fire Elementalist) Turns: 3402, Time: 00:07:33 Health: 0/52 AC: 3 Str: 10 XL: 5 Next: 54% Magic: 5/9 EV: 8 Int: 21 God: Gold: 120 SH: 0 Dex: 9 Spells: 6/9 levels left rFire + . . m - +0 mace rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... h - amulet "Diun" {Acrobat +Blink rN+ Str-2 Int+3} Stlth + d - ring of protection from fire HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: Evoke Blink You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 120 gold pieces. Inventory: Hand Weapons m - a +0 mace (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of protection from fire (left hand) g - an amulet of regeneration h - the amulet "Diun" (around neck) {Acrobat +Blink rN+ Str-2 Int+3} (You found it on level 2 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. +Blink: It lets you blink. Scrolls f - a scroll of blinking {unknown} i - 2 scrolls of fog l - a scroll of teleportation o - a scroll of noise {unknown} Potions c - a potion of invisibility {unknown} j - 2 potions of haste k - a potion of lignification {unknown} n - 2 potions of attraction {unknown} Skills: + Level 2.9 Fighting - Level 1.8 Dodging - Level 1.4 Stealth - Level 2.8 Spellcasting - Level 1.3 Conjurations + Level 4.6 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 20% 1d4 11% 1 Inner Flame Hex/Fire 12% N/A 16% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 Mercury Vapours Alch/Air 6% N/A 21% 2 Flame Wave Conj/Fire 15% 2d7 36% 4 Olgreb's Toxic Radiance Alch 3% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20670 Ossuary (1/1) Zot: 5920 Temple: D:4-7 Altars: Yredelemnul Annotations: D:2 Sigmund D:3 Grinder Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You hit the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie barely misses you. You completely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. x2 You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie closely misses you. The water moccasin zombie bites you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie's fire resistance burns away. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You take a swig of the potion and twirl your +0 mace. You closely miss the water moccasin zombie. You headbutt the water moccasin zombie! The water moccasin zombie is moderately damaged. You savour every drop. Magic courses through your body. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll zombie. The gnoll zombie is severely damaged. The gnoll zombie's fire resistance burns away. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the gnoll zombie. The gnoll zombie is heavily damaged. The gnoll zombie's fire resistance burns away. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. You die... ###+# #...# #...# #...# ZZZ ##Z## #.@.# #...# #...# #...# ###'# #...# #...##### ### #...#...#?!?!# #...'.∩.#!?!!+ You could see a water moccasin zombie (combustible) and 3 gnoll zombies. Vanquished Creatures A water moccasin zombie (Ossuary) A hound (D:4) Robin (D:2) An adder (D:2) A ribbon worm (D:3) An orc (D:3) 5 ball pythons An endoplasm (D:2) 4 giant cockroaches 16 goblins 8 hobgoblins 3 jackals (D:2) 3 kobolds A quokka (D:3) 4 bats A gnoll zombie (Ossuary) A jackal zombie (Ossuary) An orc zombie (Ossuary) 4 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MysticSailboat the Oni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 85 | D:1 | Reached skill level 1 in Conjurations 304 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/5 358 | D:1 | Learned a level 2 spell: Scorch 1085 | D:2 | Reached skill level 3 in Fire Magic 1192 | D:2 | Reached XP level 3. HP: 31/31 MP: 1/7 1321 | D:2 | Noticed Sigmund 1405 | D:2 | Noticed Robin 1507 | D:2 | Identified the amulet "Diun" {Acrobat +Blink rN+ Str-2 | Int+3} 2123 | D:2 | Killed Robin 2124 | D:2 | Reached skill level 4 in Fire Magic 2124 | D:2 | Reached XP level 4. HP: 39/39 MP: 1/8 2321 | D:2 | Found a faded altar of an unknown god. 3117 | D:3 | Reached skill level 1 in Fighting 3120 | D:3 | Noticed Grinder 3281 | D:4 | Found a basalt altar of Yredelemnul. 3320 | D:4 | Found a sand-covered staircase. 3326 | Ossuary | Entered an ossuary 3334 | Ossuary | Reached XP level 5. HP: 49/49 MP: 4/9 3402 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring D:2: layout_rooms, hellmonk_ecumenical_altar_prayer_group, patterned_corridor, uniq_robin, uniq_sigmund D:3: layout_loops_ring, grunt_temple_overflow_order_and_chaos_2, uniq_grinder D:4: layout_cave_pods, lemuel_round_altar, temple_doors_ab, nicolae_ossuary_entry_plus Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 1 | 1.3 Fire Magic | 3 4 | 4.6 Fighting | 1 2 | 2.9 Dodging | | 1.8 Stealth | | 1.4 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Headbutt | 1 | 2 || 3 Mace | | 11 || 11 Cast: Foxfire | 41 | 42 || 83 Scorch | 25 | 15 || 40 Use: Scroll | | 3 || 3 Potion | | 1 || 1 Armour: Robe | 8 | 23 || 31 Dodge: Dodged | 11 | 10 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3408 | 2905 | 503 | 297 | 2238 | 5 | 681.6 | Dungeon | 3329 | 2826 | 503 | 264 | 2229 | 4 | 832.2 | Ossuary | 79 | 79 | 0 | 33 | 9 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1316 daAuts D:1: 1255 daAuts D:3: 603 daAuts D:4: 153 daAuts Ossuary: 79 daAuts