Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 5802696725171041244 32 NFM the Conjurer (level 3, -2/25 HPs) Began as a Human Conjurer on Sept 13, 2021. Slain by a worm (11 damage) ... on level 1 of the Dungeon. The game lasted 00:11:28 (1782 turns). NFM the Conjurer (Human Conjurer) Turns: 1782, Time: 00:11:29 Health: -2/25 AC: 2 Str: 7 XL: 3 Next: 45% Magic: 0/6 EV: 12 Int: 19 God: Gold: 15 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: weak-willed A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) c - a +0 vorpal hunting sling Armour a - a +0 robe (worn) Scrolls e - a scroll of identify f - a scroll of immolation Skills: + Level 0.3 Fighting + Level 0.1 Short Blades + Level 2.2 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 6% 1 Dazzling Flash Conj/Hex 20% N/A 19% 3 Swiftness Air 2% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Airstrike Air 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (lightly wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the worm. The worm is heavily wounded. The worm completely misses you. You barely miss the worm. The worm is moderately wounded. You hit the worm but do no damage. The worm is moderately wounded. The worm bites you. You hit the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is heavily wounded. The worm barely misses you. As you read the scroll labelled COFUSY YHOSHE, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. As you read the scroll labelled XAIGGI SIAHAFY, it crumbles to dust. It is a scroll of identify. f - a scroll of immolation The worm bites you! You die... #..### ###<..##.# #....####.....##.# #............###.# #............# #.###### ##....##....## #....... ##........##.##..##### ###....###......# ####### ###### ##.#...## # ......# #@# #......# .. #####)# #####w# #.#...##.## #.# #...#.# #........# #.# #.....# ####..##### #.# #...### ##....... #.# #####.#####.#####._.##### ###.###.......w.#.....>...## ##.......###.###.######.....## ##..#.........##..# ##.......## You could see a worm (weak-willed). Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) A ball python (D:1) 5 bats (D:1) 4 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NFM the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 593 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 1153 | D:1 | Reached XP level 3. HP: 17/24 MP: 4/6 1383 | D:1 | Learned a level 2 spell: Searing Ray 1410 | D:1 | Found a faded altar of an unknown god. 1782 | D:1 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_loops_corners, basic_ecumenical_altar, dk_noncrumbling_3, minmay_small_reverse_x D:2: layout_rooms, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, st_stairs_12 Action || total -------------------------++------- Melee: Dagger || 90 Cast: Magic Dart || 54 Searing Ray || 1 Use: Scroll || 2 Potion || 1 Armor: Robe || 21 Dodge: Dodged || 94