Dungeon Sprint DCSS version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 4705718704465837522 0 NFM the Shield-Bearer (level 1, -3/20 HPs) Began as a Deep Dwarf Fighter on Sept 20, 2021. Succumbed to a scorpion's poison ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:05 (4 turns). NFM the Shield-Bearer (Deep Dwarf Fighter) Turns: 4, Time: 00:00:06 Health: -3/20 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: lethally poisoned (-3 -> -21) A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 3.2 Armour + Level 3.2 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Welcome, NFM the Deep Dwarf Fighter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 4 scorpions come into view. The scorpion stings you. You are poisoned. The scorpion poisons you! You block the scorpion's attack. There is an open door here. You hit the scorpion. The scorpion is moderately wounded. You barely miss the scorpion. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion stings you! You are lethally poisoned! The scorpion poisons you! You block the scorpion's attack. You hit the scorpion. The scorpion is lightly wounded. You hit the scorpion but do no damage. Ouch! That really hurt! You die... , * * ≈ * ≈ ≈ * , ≈≈ * + *, ### ### * , ≈#.s s.# , ≈ *#s#s# *, ,* **, #@#* * ##.## * ,+.<.+* , * ##.## * * , #+# ** ≈* ,,* , *≈ *+* * * ≈ You could see 4 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | NFM the Deep Dwarf Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 4 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: War axe || 2 Block: Kite shield || 2