Dungeon Crawl Stone Soup version 0.30-a0-953-g5f1da4a474 (webtiles) character file. Game seed: 4295322846513118313 506 Nabski the Arsonist (level 7, -1/36 HPs) Began as a Tengu Fire Elementalist on Mar 28, 2023. Slain by a water moccasin (3 damage) ... on level 5 of the Dungeon. The game lasted 00:09:01 (3773 turns). Nabski the Arsonist (Tengu Fire Elementalist) Turns: 3773, Time: 00:09:01 Health: -1/36 AC: 3 Str: 8 XL: 7 Next: 18% Magic: 1/11 EV: 14 Int: 17 God: Gold: 140 SH: 3 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . m - +3 whip rCold + . . Faith . c - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Rampage . (no cloak) rCorr . i - +0 pair of gloves Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.26/turn w - ring of protection from cold MPRegen 0.12/turn (no ring) @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons m - a +3 whip (weapon) u - a +2 short sword of draining Armour a - a +0 robe (worn) c - a +0 buckler (worn) i - a +0 pair of gloves (worn) Jewellery q - a ring of flight w - a ring of protection from cold (left hand) Wands n - a wand of flame (2) Scrolls e - 2 scrolls of teleportation f - a scroll of enchant weapon g - a scroll of poison {unknown} k - 3 scrolls of noise {unknown} r - a scroll of magic mapping s - 3 scrolls of enchant armour {unknown} Potions b - a potion of magic d - a potion of attraction h - 2 potions of heal wounds {unknown} j - a potion of might {unknown} l - a potion of degeneration o - a potion of mutation p - a potion of flight {unknown} t - a potion of cancellation {unknown} v - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 8.7 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d4 3% 1 b - Scorch Fire 62% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 16% N/A 13% 3 Kindle Blastsparks Fire/Tloc/Air 22% 2d11 24% 3 Apportation Tloc 2% N/A 26% 1 Necrotise Necr 4% 1d4 26% 1 Slow Hex 4% N/A 26% 1 Summon Small Mammal Summ 4% N/A 26% 1 Flame Wave Conj/Fire 18% 2d7 32% 4 Confusing Touch Hex 1% N/A 61% 3 Vampiric Draining Necr 1% 2d6 61% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:3 [[ D:4 [ Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Your foxfire dissipates! x2 g - a scroll labelled DIOLEO ISTUH s - 3 scrolls labelled LIPAAPNI ECIWNEA (gained 1) You hear the slow rusting of a distant drain. You now have 140 gold pieces (gained 19). A water moccasin comes into view. Found a dagger. The water moccasin hisses angrily. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is burned terribly! The water moccasin is heavily wounded. You closely miss the water moccasin. Your kick misses the water moccasin. You peck the water moccasin, but do no damage. The water moccasin is heavily wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. Your kick misses the water moccasin. The water moccasin is heavily wounded. The water moccasin is no longer more vulnerable to fire. The water moccasin closely misses you. x2 You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You die... ##.....# ##....#.# ##...#.## #. ##.....###. ####)..#....#.# #......##.....# #.........#...# #.............#### ##.#######......@# ...# ###.†.#S# .###########...#..) ...............#..... #######........#....... #........+.#..... #........######## #........# #........# You could see a water moccasin. Vanquished Creatures An ogre (D:5) A phantom (D:5) A howler monkey (D:4) A hound (D:4) 2 orc priests (D:3) 2 iguanas Robin (D:2) 3 gnolls (D:3) 3 adders 2 worms 3 dart slugs 14 orcs 2 ball pythons 4 endoplasms 5 giant cockroaches 7 hobgoblins 3 jackals (D:2) 11 kobolds 4 bats A frilled lizard (D:1) 16 goblins 3 rats 90 creatures vanquished. Vanquished Creatures (others) 240 foxfires 240 creatures vanquished. Grand Total: 330 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nabski the Tengu Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 381 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 434 | D:1 | Reached skill level 4 in Fire Magic 1201 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1439 | D:2 | Identified the -1 helmet of the Elven Halls {rN++ Dex+2} 1439 | D:2 | Noticed Robin 1444 | D:2 | Reached skill level 5 in Fire Magic 1451 | D:2 | Killed Robin 1456 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/8 2124 | D:3 | Reached skill level 6 in Fire Magic 2133 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2133 | D:3 | Reached XP level 5. HP: 16/28 MP: 1/9 2459 | D:3 | Learned a level 2 spell: Scorch 2468 | D:3 | Found Qarulis's Antique Armour Boutique. 2546 | D:3 | Found Zeomm's Armour Boutique. 3244 | D:4 | Reached skill level 7 in Fire Magic 3244 | D:4 | Reached XP level 6. HP: 32/32 MP: 4/10 3414 | D:4 | Found Winwohin's Antique Armour Shop. 3650 | D:5 | Entered Level 5 of the Dungeon 3695 | D:5 | Reached skill level 8 in Fire Magic 3705 | D:5 | Reached XP level 7. HP: 28/36 MP: 6/11 3773 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, grunt_decor_fettered, chequers_serial_rivers_room_a D:2: layout_rooms, uniq_robin D:3: layout_basic, serial_shops, nicolae_diamond_shop, shop D:4: layout_layer_cave, serial_shops, nicolae_shop_behind_doors, minmay_stone_trees_medium D:5: layout_basic, led_sif_pool, gup_sewer_entry_spiral Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fire Magic | 4 5 6 7 8 | 8.7 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 6 | | || 6 Kick | 4 | 16 | 1 || 21 Peck | 2 | 11 | 3 || 16 Short sword | 5 | 7 | || 12 Whip | | 58 | 8 || 66 Cast: Foxfire | 58 | 67 | 11 || 136 Scorch | | 3 | 1 || 4 Use: Scroll | | | 6 || 6 Stab: Sleeping | | 3 | || 3 Armour: Robe | 2 | 11 | || 13 Dodge: Dodged | 13 | 30 | 7 || 50 Block: Buckler | 1 | 13 | 1 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3666 | 3540 | 126 | 2 | 2896 | 5 | 733.2 | Dungeon | 3666 | 3540 | 126 | 2 | 2896 | 5 | 733.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1195 daAuts D:3: 1103 daAuts D:2: 842 daAuts D:4: 406 daAuts D:5: 117 daAuts