Dungeon Sprint DCSS version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 12188310964904937231 0 Nahoo the Grave Robber (level 1, -3/14 HPs) Began as a Ghoul Necromancer on Jan 31, 2024. Slain by Ijyb ... wielding a +0 club (4 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:34 (16 turns). Nahoo the Grave Robber (Ghoul Necromancer) Turns: 16, Time: 00:00:34 Health: -3/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no teleportation @: confused, inhibited regen, hasted, very quick A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - 3 potions of magic Skills: + Level 1.7 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 4.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 43% 4 Curse of Agony Necr 12% N/A 78% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Welcome, Nahoo the Ghoul Necromancer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of charming. You feel yourself speed up. Ijyb zaps a wand. Your will is overpowered! You are confused. You feel better. Ijyb zaps a wand. Your will is overpowered! You are confused. There is an open door here. You scratch Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You feel much better. You bump into the rock wall. Ijyb hits you with a +0 club. Ijyb hits you with a +0 club. You bump into the stone wall. Ijyb closely misses you. You scratch Ijyb. Ijyb is lightly wounded. Ijyb closely misses you. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Ijyb zaps a wand. Your will is overpowered! You are more confused. You scratch Ijyb but do no damage. Ijyb is lightly wounded. You bump into the stone wall. Ijyb hits you with a +0 club. You die... ####### #<.#@.+ #..'g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nahoo the Ghoul Necromancer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 16 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 3 Use: Potion || 3 Armour: Robe || 5 Dodge: Dodged || 2