Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 12437299561016510881 84 Nashmann71 the Conjurer (level 4, -5/33 HPs) Began as a Demigod Conjurer on Sept 19, 2021. Slain by Terence (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:21 (2087 turns). Nashmann71 the Conjurer (Demigod Conjurer) Turns: 2087, Time: 00:09:21 Health: -5/33 AC: 2 Str: 8 XL: 4 Next: 4% Magic: 3/10 EV: 12 Int: 24 God: Gold: 80 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . i - +2 short sword (vamp) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn e - ring of protection from cold MPRegen 0.12/turn (no ring) @: no status effects A: high mp 1, forlorn a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons d - a +2 dagger of protection h - a +2 war axe of flaming i - a +2 vampiric short sword (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of protection from cold (left hand) Scrolls b - 3 scrolls of enchant armour {unknown} c - 3 scrolls of identify {unknown} Potions f - a potion of flight {unknown} g - a potion of attraction {unknown} Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 3d5 2% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History Here: Terence, wielding a +0 hand axe and wearing a +0 scale mail The floor. Setting a skill training target for Short Blades at 12.0. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Your +2 dagger of protection goes still. You feel a sense of dread. i - a +2 vampiric short sword (weapon) Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence misses you. You hit Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 hand axe. You die... ######.#####.##.### #.................. #.#.##.......##.### #.#.##.####..##.# #.#.##.# #..##.### #.#.##.# #..##.... #......##....###### #.†..........# #.@.#####.#..## #.@.# ..... #...# ...... #...#####...... #.............. #..###......... #..###.##.##.#. #..#.#.##.# #.........# You could see Terence. Vanquished Creatures Natasha (D:2) 2 adders (D:2) 7 ball pythons 3 bats 5 endoplasms 3 giant cockroaches (D:1) 2 goblins 4 hobgoblins 2 quokkas (D:1) 4 frilled lizards (D:1) 3 kobolds (D:2) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nashmann71 the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 247 | D:1 | Reached skill level 4 in Conjurations 313 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 1450 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 2063 | D:2 | Noticed Natasha 2063 | D:2 | Noticed Terence 2069 | D:2 | Killed Natasha 2070 | D:2 | Reached XP level 4. HP: 12/33 MP: 4/10 2083 | D:2 | HP: 1/33 [Terence (4)] 2087 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_rooms, basic_ecumenical_altar, hangedman_glass_teeth D:2: layout_loops_ring, chequers_serial_rivers_small_b, st_stairs_7, uniq_natasha, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.5 Spellcasting | 2 | 2.7 Dodging | | 1.9 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Short sword | | 4 || 4 Cast: Magic Dart | 97 | 3 || 100 Dodge: Dodged | 8 | 3 || 11