Dungeon Crawl Stone Soup version 0.29-a0-392-g297d3b089c (webtiles) character file. Game seed: 1676336818055737571 25 NateTC the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on May 8, 2022. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (1229 turns). NateTC the Magician (Djinni Conjurer) Turns: 1229, Time: 00:00:42 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 20% Gold: 146 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 146 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions b - 3 potions of curing {unknown} d - 2 potions of flight {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka bites you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you. The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. The quokka misses you. The magic dart hits the quokka but does no damage. The quokka is severely wounded. The quokka barely misses you. The magic dart hits the quokka but does no damage. The quokka is severely wounded. The quokka barely misses you. The magic dart hits the quokka. You kill the quokka! The magic dart hits the worm. The worm is moderately wounded. The magic dart hits the worm. The worm is moderately wounded. The worm closely misses you. Your magical contamination has completely faded away. The magic dart hits the worm. The worm is heavily wounded. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 92% to hit) The searing ray hits the worm! The worm is almost dead. (Press . to maintain the ray.) The worm bites you! You die... .. # .# #... . .#.### .. .... ... ..# # ....#########w#.# ................@..# ......###.........## ....# #.<.......# ....# #............ ....# #........#.## ....# #........#.# ....#####........#.. .................##.# .................# You could see a worm. Vanquished Creatures A dart slug (D:1) 2 ball pythons 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:2) 3 jackals (D:1) 2 quokkas 3 bats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NateTC the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 462 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 624 | D:1 | Found Fyfoaruet's Distillery. 874 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 874 | D:1 | Learned a level 1 spell: Shock 1229 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_shops, shop_coins D:2: layout_basic Action || total -------------------------++------- Cast: Magic Dart || 46 Searing Ray || 1 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1228 | 1189 | 39 | 0 | 1109 | 2 | 614.0 | Dungeon | 1228 | 1189 | 39 | 0 | 1109 | 2 | 614.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1072 daAuts D:2: 156 daAuts