Dungeon Crawl Stone Soup version 0.29-a0-468-ge57f7f99b4 (webtiles) character file. Game seed: 18106705229760770331 1 NateTC the Magician (level 1, 13/15 HPs) Began as a Djinni Air Elementalist on May 22, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (16 turns). NateTC the Magician (Djinni Air Elementalist) Turns: 16, Time: 00:00:33 Health: 13/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 12 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 7% 1 b - Static Discharge Conj/Air 9% N/A 11% 2 c - Swiftness Air 9% N/A 22% 3 d - Airstrike Air 4% N/A 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, NateTC the Djinni Air Elementalist. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Shock, Static Discharge, Swiftness, Airstrike. There are no items here. You reach down and open the door. Found 12 gold pieces. Found a ring mail. There is an open door here. Found a scale mail. You now have 12 gold pieces. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A rat comes into view. Cast which spell? (? or * to list) You don't know that spell. Cast which spell? (? or * to list) Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the goblin. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin. You kill the goblin! Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line You can't see that place. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### ..# ### ...# .. ..##...# .. #......##. . #.....[.. # #. #......# #.#)#######......# ###........##.....# #.r....@..........# ..##...[.........## #..##########'#####+ #.# ##.....# #. ##.....## # #...<...# #.......# ##.....## ###+### You could see a rat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NateTC the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 16 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms, hellmonk_ecumenical_altar_lost_god, palyth_stone_intersect, minmay_crystal_water, serial_park_tiny_1 Action || total -------------------------++------- Cast: Shock || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts