Dungeon Crawl Stone Soup version 0.31-a0-112-gdf0485fa37 (webtiles) character file. Game seed: 6404690987517697016 894 NateTC the Magician (level 8, -1/55 HPs) Began as a Djinni Conjurer on May 28, 2023. Shot with an arrow by a centaur (14 damage) ... on level 6 of the Dungeon. The game lasted 00:04:09 (4535 turns). NateTC the Magician (Djinni Conjurer) Turns: 4535, Time: 00:04:10 Health: -1/55 AC: 3 Str: 6 XL: 8 Next: 27% Gold: 294 EV: 12 Int: 28 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold + . . (no shield) rNeg . . . a - +0 robe rPois ∞ o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - +6 ring of intelligence HPRegen 0.29/turn g - ring of Yluukh {+Blink rPois rC++ Will-} MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Blink You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 294 gold pieces. Inventory: Armour a - a +0 robe (worn) o - a +0 helmet (worn) Jewellery g - the ring of Yluukh (right hand) {+Blink rPois rC++ Will-} (You found it on level 5 of the Dungeon) [ring of poison resistance] rC: It greatly protects you from cold. rPois: It protects you from poison. +Blink: It lets you blink. Will: It decreases your willpower. h - a +6 ring of intelligence (left hand) l - a ring of resist corrosion Scrolls d - 2 scrolls of teleportation i - a scroll of fear Potions b - 3 potions of cancellation c - a potion of might e - 2 potions of mutation f - 2 potions of curing j - 2 potions of resistance {unknown} k - a potion of heal wounds {unknown} n - 3 potions of brilliance p - a potion of lignification {unknown} q - a potion of haste r - a potion of magic {unknown} Skills: - Level 2.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 7.1 Spellcasting * Level 7.1 Conjurations * Level 7.1 Hexes Level 0.0 Charms * Level 7.1 Summonings * Level 7.1 Necromancy * Level 7.1 Translocations * Level 7.1 Transmutations * Level 7.1 Fire Magic * Level 7.1 Ice Magic * Level 7.1 Air Magic * Level 7.1 Earth Magic * Level 7.1 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Dazzling Flash Conj/Hex 98% N/A 1% 3 d - Fulminant Prism Conj/Hex 24% 3d12 3% 4 e - Iskenderun's Mystic Conj/Tloc 49% 2d11 3% 4 f - Sting Tmut/Pois 100% 1d8 1% 1 g - Lesser Beckoning Tloc 98% N/A 1% 2 h - Inner Flame Hex/Fire 49% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26973 Temple: D:4-7 Altars: Dithmenos Makhleb Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hound comes into view. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Your fulminant prism explodes! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound! The hound is heavily wounded. The hound is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the hound. The hound is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the hound. The hound is almost dead. The hound barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound. You kill the hound! You hear a shout! You start resting. A centaur comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The centaur shoots an arrow. The arrow hits you! You die... #. ### .# #.. .. #.# .## #.#...# ##.#...#.# #.†......# #.@##.#..# #........# #.##.c#.## #.# .## #.# # #.. #.# #. You could see a centaur. Vanquished Creatures Sigmund (D:4) A sky beast (D:6) A black bear (D:4) 3 wights (D:4) 4 hounds 2 orc priests (D:4) 2 iguanas 2 orc wizards (D:4) 3 gnolls (D:4) 4 adders A worm (D:2) 2 dart slugs 3 orcs 7 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins (D:4) 4 quokkas 6 ball pythons 6 bats 3 frilled lizards 6 kobolds 4 rats 76 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms 4 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NateTC the Djinni Conjurer began the quest for the Orb. 0 | D:1 | NateTC set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 146 | D:1 | Reached XP level 2. HP: 5/22 MP: 0/0 431 | D:1 | Reached skill level 1 in Fighting 763 | D:2 | Identified the +2 tower shield "Dadghi" {Rampage rElec rN++ | Str-4} 768 | D:2 | Reached XP level 3. HP: 18/27 MP: 0/0 768 | D:2 | Learned a level 1 spell: Sting 1772 | D:3 | Reached XP level 4. HP: 28/32 MP: 0/0 2087 | D:3 | Found a burning altar of Makhleb. 2289 | D:3 | Found a glowing silver altar of Zin. 2582 | D:4 | Noticed a wight 2590 | D:4 | Killed a wight 2591 | D:4 | Reached XP level 5. HP: 24/38 MP: 0/0 2591 | D:4 | Learned a level 2 spell: Lesser Beckoning 2604 | D:4 | Reached XP level 6. HP: 13/45 MP: 0/0 2781 | D:4 | Reached skill level 5 in Spellcasting 2781 | D:4 | Reached skill level 5 in Conjurations 2781 | D:4 | Reached skill level 5 in Hexes 2781 | D:4 | Reached skill level 5 in Summonings 2781 | D:4 | Reached skill level 5 in Necromancy 2781 | D:4 | Reached skill level 5 in Translocations 2781 | D:4 | Reached skill level 5 in Transmutations 2781 | D:4 | Reached skill level 5 in Fire Magic 2781 | D:4 | Reached skill level 5 in Ice Magic 2781 | D:4 | Reached skill level 5 in Air Magic 2781 | D:4 | Reached skill level 5 in Earth Magic 2781 | D:4 | Reached skill level 5 in Poison Magic 2885 | D:4 | Noticed a black bear 2892 | D:4 | Killed a black bear 3136 | D:4 | Reached XP level 7. HP: 44/49 MP: 0/0 3136 | D:4 | Learned a level 3 spell: Inner Flame 3372 | D:4 | Noticed Sigmund 3377 | D:4 | Killed Sigmund 3712 | D:5 | Entered Level 5 of the Dungeon 3855 | D:5 | Identified the ring of Yluukh {+Blink rPois rC++ Will-} 3990 | D:5 | Reached XP level 8. HP: 45/55 MP: 0/0 4415 | D:5 | Found a shadowy altar of Dithmenos. 4535 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring D:2: layout_basic, hangedman_decor_opposing D:3: layout_basic, mainiacjoe_overflow_alcove_2, zin_treasury D:4: layout_loops_ring, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, uniq_sigmund D:5: layout_loops_ring, mainiacjoe_overflow_alcove_1 D:6: layout_loops_cross, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_enclosed_plants, serial_shops, nicolae_shop_scrapyard, kennysheep_generic_room_8 Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 | 2.9 Spellcasting | 4 5 6 7 | 7.1 Conjurations | 4 5 6 7 | 7.1 Hexes | 4 5 6 7 | 7.1 Summonings | 4 5 6 7 | 7.1 Necromancy | 4 5 6 7 | 7.1 Translocations | 4 5 6 7 | 7.1 Transmutations | 4 5 6 7 | 7.1 Fire Magic | 4 5 6 7 | 7.1 Ice Magic | 4 5 6 7 | 7.1 Air Magic | 4 5 6 7 | 7.1 Earth Magic | 4 5 6 7 | 7.1 Poison Magic | 4 5 6 7 | 7.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 66 | 70 | 49 || 185 Searing Ray | 1 | | 2 || 3 Iskenderun's Myst | | 3 | 7 || 10 Fulminant Prism | | | 5 || 5 Use: Scroll | | 10 | 4 || 14 Armour: Robe | | 3 | 2 || 5 Dodge: Dodged | 2 | 13 | 8 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4531 | 4320 | 211 | 316 | 3562 | 6 | 755.2 | Dungeon | 4531 | 4320 | 211 | 316 | 3562 | 6 | 755.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1169 daAuts D:3: 988 daAuts D:2: 855 daAuts D:5: 795 daAuts D:1: 696 daAuts D:6: 25 daAuts